On Friday afternoon in Las Vegas, during the DICE summit, the top winners of this year’s Indie Game Challenge were announced. Taking the grand prize of $100,000 was Closure. Made by a 3-person team based out of San Diego, Closure is a puzzle platformer that plays on the functions of light and shadow, and the ability to alter the world using both elements.
The other winners include Symphony, which took home $2,500 for the award in technical achievement and also the GameStop PC Digital Download Award. The latter grants the game special promotional space normally reserved for major retail releases on GameStop’s digital distribution service (the company values this at $50,000). The Bridge nabbed two awards: Achievement in Art Direction and Achievement in Gameplay, both valued at $2,500. Finally, Nitronic Rush crossed the finish line for the Gamer’s Choice Award, which was decided by an online poll, and also earned the developers $2,500.
The final portion of the challenge, which awards one game’s development team with a $50,000 scholarship to SMU, will be announced later this year. You can read descriptions of the games and interviews with the developers on the Indie Game Challenge website.
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