RIP Game Type Girl: Latest Dashboard Update Makes it Much Easier to Find Indies

Microsoft has finally tacitly admitted what pretty much everyone has been screaming for months: the Games Marketplace is completely busted. The latest unannounced dashboard update, which hit American Xboxes last night, goes a long way toward solving that problem by mercifully euthanizing the jump-kicking “Game Type” girl that has acted as a storefront for XBLIG, XBLA, and Games on Demand since Metro debuted. After the update is applied, you can go to the Games Marketplace and scroll over to “Games” to see separate tiles for each type of game.

The new update also returns the ability to sort games by category, a feature that was also absent following the Metro update. The Marketplace also now lists “Kinect” as a category, which is a bit odd since indie developers do not have the ability to make Kinect games. This could be a hint of the long-promised Kinect support for XNA, or it could be a product of a system that created the same categories for all types of games. We’ve contacted a Microsoft representative for comment. For right now, the update only appears to be live for American users. A Microsoft representative told us there were no details regarding if and when the update would be available in other regions.

As you might imagine, developers are mostly happy with the changes. “I think it’s a great change, and not just for XBLIG fans and developers. The Games tab now seems much more intuitive for gamers interested in, well, games! Putting Arcade, Games on Demand and Indie up front gives players what they expect to find when browsing the marketplace. It just makes sense now,” said Ben Kane of Going Loud Studios.

Ian Stocker of MagicalTimeBean agreed, but was a bit more hesitant. “It seems good that it’s one fewer barrier to entry for customers… it’s always hard to predict though,” he said.

It’s been a wild, twisted ride for the nomadic Xbox Live Indie Games: they began as Community Games, morphed into XBLIG, were buried in the Specialty Store during the New NXE, then migrated back to the Game Marketplace only to be mysteriously hidden behind that Game Type girl that made it incredibly confusing for the average person to even find an XBLA game. Hopefully this latest update sticks, and Microsoft continues to find ways to move forward, not backward.

Photo Credit: BrunoB

By at .

Posted on by Mike Wall in XBLA News, XBLIG News

About Mike Wall

Mike grew up and lives near Philadelphia and has been intrigued with games ever since his parents preached that they rotted his brain. He studied journalism at Penn State and got his master's degree in secondary education before realizing that not even summers off would make that job palatable. He now works in marketing and is trying to find time to continue writing a book about zombies, aliens, vampires, the end of the world, and a talking cat.

  • http://twitter.com/AlanWithTea Alan

     Now maybe one day we’ll get it too…

  • Lee Funk

    I think it’s rather telling that they chose an image from one of the various Minecraft rip-offs as the icon for the indie store – that’s rather indicative of the creative bankruptcy the majority of the xbox indie community suffers from.

  • http://profiles.google.com/tbliss Taylor Bliss

    Well, it’s also indicative of the most popular titles available on the marketplace. While I don’t agree that they’re the most fun, or my choice of game, it is a good indication of what’s there. I think that having an image from a game at all is a waste because it causes problems like this.

    No one game or type of game should be used to describe a marketplace that caters to them all.

  • http://twitter.com/plezfiction Bill Blake

    Maybe they should have zombified the game type girl,perhaps having her show a little (decaying) skin, with a nice blocky background, while attacking an avatar and being crept up on by a ninja.  That would cover most of the bases.

  • http://twitter.com/AlanWithTea Alan

    Agreed. Trying to represent the very broad spectrum of genres available on XBLIG with a picture of one quite narrow genre seems foolish. Having said that, I can see the logic. Not only does it represent the most popular games on the channel, it’s also arguably the genre most likely to pull in new customers. There’s currently nowhere else for console owners to play something that approximates Minecraft. Maybe the cover image is the best bet for snagging people who are looking for that.

    I don’t understand why the rest of the world doesn’t have this update though. Surely it can’t be much extra effort to implement the update in, say, Canada or the UK after having done so in the US. I already found it puzzling that the likes of Australia and Ireland were excluded from access to XBLIG, but now I’m downright baffled by the inconsistent update.

  • Anonymous

    I was speaking to someone on the XBLA team about the LIVE update on Friday afternoon, but I’ll ask again on Monday about why the update hasn’t been pushed to other countries just yet, and when/if they can expect it.

    Initially I thought they were all Minecraft rip-offs too, but the more you delve into them the more you see that they are in fact very different. The only thing FortressCraft has that is strikingly similar to MineCraft are the use of voxels, really. One year ago it was a very different story, but now they’ve both gone down separate paths. Same with CastleMiner Z – that one is geared around more of a FPS experience here you’re gunning down zombies and such.

  • http://twitter.com/plezfiction Bill Blake

    I haven’t played it much recently, but CastleMiner Z was all I could think about for a week when I first got it.  I even bought two copies so we could play co-op at home.  I still haven’t played the _real_ Minecraft so I can’t make any comparison, but am looking forward to its eventual release on Xbox.

    It’s funny that Minecraft already has 175K+ ratings, more than Mass Effect 1, 2, or 3, on the Marketplace and it’s not even out yet.

  • http://twitter.com/AlanWithTea Alan

     Thanks. The info would be welcome.

    Yes, I always defend FortressCraft as being very much unlike Minecraft. Aside from having a block-based world, they don’t have much in common.

  • Brittany Holmes

    They obviously put the best selling game in that category as the image for each category (Castle crashers for XBLA, Halo for XBGOD)