The game’s potential is staggering. StarForge falls into the same crafting genre pioneered by Infiniminer and popularized by Minecraft, so the environments are procedurally generated. They’re also infinite. The final version will allow you to dig holes as deep as you’d like or build mountains tall enough to reach outer space. Space, as it should be, is also infinite, and can be explored using the game’s vehicles.
Expect more than pick axes and swords here, though. StarForge is a sci-fi game that’s aesthetically influenced by games like StarCraft and Halo. You’ll have access to all sorts of automatic weaponry to dispatch hostile alien lifeforms. Your guns should help keep you safe in Survival mode, or help put your opponents down in the player-versus-player Fort Wars.
The ability to switch between first and third person views allows for the implementation of a physics system that affects the player’s body. The video shows this off at great length, bouncing the character around mercilessly.
The demo, while available right now, does not yet include all of the features in the video.
“ALL of the video is real footage of the game, recorded with Fraps,” the developer said on Reddit. “However, I regret to say that the build released today (which is currently being seeded) has glitches and performance issues, and is limited mostly to people with higher-spec computers. Also, while ALL of the features shown ARE real, not all of them are implemented in the first build as they need to be further developed and optimized in order to be well-received by the public. The build is slow enough as it is and we are having our hands full with ONE build, let alone one for each feature (and the executables exist – we used them to make the video). We will be working as hard as we can, over the next few weeks, responding to player criticism.”
You can bet we’ll be keeping our eye on this one.