High Strangeness makes its case on Greenlight

Crystal Labs is producing the world’s first 12-bit game. That’s right: High Strangeness is mixing elements of both 8-bit and 16-bit games to create something, well, somewhere in the middle.

High Strangeness should appeal to fans of games like Startropics on the NES and Secret of Mana on the SNES. The game switches between the aforementioned gaming generations in both visual and gameplay styles. Of course, switching realms ties into the plot, too, which has something to do with a foreboding darkness covering the land, a mysterious and shadowy group of enemies and a main character who may or may not be the chosen one.

It’s not all action-RPG clichés, though, as evidenced by the game’s city setting, talking cat and soundtrack by Rich Vreeland (Disasterpeace) and Dino Lionetti (Cheap Dinosaurs). High Strangeness is currently on Steam Greenlight hoping to win a spot on the vaunted distribution service. Luckily for you, the game will be a member of the PAX East Indie Megabooth this weekend in Boston. We’ll pop by and check the game out and let you know if it’s worth a vote. The PC release is set for 2013 with other platforms “pending”.

Posted on by Anthony Swinnich in News, PC, PC News