PAX East Preview: Dropchord causing people to point fingers


It’s often said that it’s rude to point. But Double Fine Productions doesn’t care. They want you to point the entire time you’re playing Dropchord, their “music-driven score challenge game” that uses the Leap Motion controller. We had a chance to give the game a spin at PAX East 2013 and found ourselves wanting to be pointed in the direction of a full version — the game was a ton of fun.

The Leap Motion controller took a couple of minutes to get used to, but the learning curve was pretty soft. It can track your hands and the way they move right down to the five individual appendages on each one. Luckily for the player, Double Fine has seen fit to use only the pointer fingers. You hold both of them out above the controller and direct the cursors to two specific points to start the game. Like all free-motion gaming devices (Sony’s EyeToy, Microsoft’s Kinect) it’s possible to lose your orientation in regards to where the device is due to a lack of physical feedback, but because it seemed to be less of an issue due to the relatively small motions required to play.

The game’s base concept is simple. You use your fingers to control two points on a circle and can move them around to any place you point at on the track. A line is drawn between them at all times, which can be used to hit points on the screen. Hitting each point will clear the level. Eventually obstacles will show up that will have to be avoided, sometimes with points you need to hit at the same time. It’s up to you to navigate the line away from the bad points and into the good points. A spin move later made its presence felt that was activated by moving your fingers up and down opposite each other in a quick motion, mimicking what it would be like if you actually flipped something in real life.

There isn’t much else to say about Dropchord until Double Fine releases more information. We don’t know if there will be specific levels or if it’s going to be a continuous mode kind of game. We do know, however, that it controls wonderfully and the concept plays great. So keep your eyes peeled for more on this one. As it develops, we’ll do our best to bring it to you.

Posted on by Taylor Bliss in Mobile, Mobile Previews, PC, PC Previews, Previews