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Zeboyd Games reveals new T-shirt in preparation for GDC 2011

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Though there isn’t any indication on how we can get our hands on one, Robert Boyd just posted two photos of himself wearing a new Zeboyd Games/Cthulu Saves the World T-shirt. He will be wearing one for increased visibility during his visit at the 2011 Game Developer’s Conference later this month. If you plan on attending the conference, you don’t want to miss the XBLIG Success Stories panel that Boyd will be speaking at. The panel will discuss various questions about achieving success …

First episode of Oozi: Earth Adventure due out late February

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If you have a fetish for jumping on snails and collecting small floating stars, here’s a game that might titillate you. It’s called Oozi: Earth Adventure, and it’s a hand-drawn 2D platformer with its first episode aimed for a late February release on the Xbox Live Indie Games platform  from AwesomeGamesStudio. The story follows an alien spaceship pilot named Oozi who crashes on Earth and must find his way back along with his lost spacesuit. The game will feature “various …

Xbox Indie Review: Soulcaster II

Posted on by Dylan Martin in Reviews | 1 Comment

When the 16-bit-era logo appeared on the screen and the bass-heavy chiptune music began, I almost knew I was in for a “hardcore” experience. But it wasn’t just the look and feel that gave Soulcaster II a tough demeanor. After playing the first eight waves, I knew the game was here to kick my ass. With a little trepidation, I enjoyed it. Just like the original that was released nine months before, Soulcaster II is an Xbox Live Indie Game …

Winter Uprising Review: Crossfire 2

Posted on by Dylan Martin in Reviews, xblig | 5 Comments

When I first heard that Radiangames was working on a sequel to my favorite arcade shooter from 2010, I felt a little hesitant. Isn’t this a little too soon? It had only been five months since the original’s release. What more could Luke Schneider do with an inventive, yet simplistic game? But after playing Crossfire 2 for a few waves, it didn’t matter: this game is awesome. As with the first one, I became instantly hooked, swinging my ship from …

Xbox Indie Review: The Impossible Game Level Pack

Posted on by Dylan Martin in Reviews, xblig | 3 Comments

For most people, The Impossible Game is an exercise in futility: jump, jump, die. Jump, jump, die. Jump, jump, toss the controller, I’m done, thank you. (And if you hear World War III starting, it was because of this game and the rage it inspired.) It seems silly that a game could cause so much mental destruction, but it is called “impossible” for a reason. And though the original game has driven many to near-madness, it was obviously challenging and …

Sonic the Hedgehog 4: Episode 1 Review

Posted on by Dylan Martin in PC, PC Reviews, PSN, PSN Reviews, Reviews, XBLA, XBLA Reviews | 5 Comments

Out of all the mysteries in the world, there is one that ails me the most: when will Sega make another good Sonic game? After playing Sonic the Hedgehog 4: Episode 1, I’m sad to say that now is not the time. When a teaser trailer for Sonic 4 was posted back in February it boasted the game was “built from the ground up.” This was meant to ease the worries of cautious fans who were continually disappointed by a series …

Xbox Indie Review: Radiangames Crossfire

Posted on by Dylan Martin in Reviews, xblig | 11 Comments

It only took Luke Schneider two attempts to make one of the greatest arcade shooters in recent history. His first game, JoyJoy, showed some potential with its float-about 2D action, upgradeable weapons and ferocious shapes, but now with Crossfire (not to be confused with the ultimate tabletop game of doom), Schneider shows that simplicity with a novel twist is all you need to make a fun and addicting game. So far in the Radiangames’ series, the backdrop appears to be …

Xbox Indie Review: Kong360: Gorilla Warfare

Posted on by Dylan Martin in Reviews, xblig | 6 Comments

Enough of those barrel-throwing games; it’s time to grow up, and you’ll need lots of guns to do that. We all know that mature gamers appreciate gun violence, so it’s appropriate the gorillas went into deathmatch mode for Kong360: Gorilla Warfare. This is a top-down multiplayer shooter that will take you back to the days of Unreal Tournament and Quake 3 Arena. There’s a whole lot of shooting, some flap capping and nothing much else. But it’s that simplicity that …