Side scrolling real time strategy games aren’t super common outside of the mobile gaming market, but two ex-LucasArts developers calling themselves Seacliff Interactive seek to extend the genre further into PC, Mac, Linux and Ouya territory with Super Roman Conquest. On top of this they look to expand the strategy of the genre and reducing the mundane nature of simply making tons of units to mash into each other by adding additional planes in the third dimension.
The plane system gives off some reminders of earlier SNK fighters or Guardian Heroes in concept but utilizes it to offer branching paths, choke points, and create more in depth strategies from what the video portrays. When finished, Super Roman Conquest will also offer branching story paths, unit upgrade and management, and some sort of community interaction model which they claim to “recreate the intrigue and power of the Senate in the Roman Republic.”
Seacliff Interactive aims to fund further development, sound designers, improved art assets, and add extra polish through their Kickstarter than you can find here. You can also keep tabs on the progress of Super Roman Conquest development over at the website.
Indie games and the developers behind them have have more opportunities to get their titles on a plethora of platforms than ever before. Certain problems may arise when trying to get your title out there, including negotiating business deals, royalty splits, marketing and PR, and finally, knowing the right people to get your game onto said platforms.
Well, as of late we’ve seen the rise of indie focused publishers come to the forefront in order to handle all of these tasks for you. This week Rebel Machine hit the streets in full force to get the word out. A result of the collaboration between Evolve-PR head Tom Ohle and cinematic producer and director on Killzone 3, Khaled Ibrahimi, Rebel Machine.
Years ago, industry visionary Peter Molyneux promised a means to interact with digital avatars using speech. Despite our high hopes, the experience never came to fruition, although another studio hasn’t lost hope. North Side Inc., out of Montreal Canada, has done away with the typical way of responding to AI by selecting dialogue trees on screen, and instead relies on the user’s voice to guide the action. The development team currently has quite a bit in place in terms of content, and is looking to release content in an episodic manner — although the full prologue for the first episode will be made accessible to all backers, and won’t be available after sales start. The first two episodes are already underway, but the team has a target of 12 total.
The tech powering the game, “natural language understanding (NLU) technology – deep Artificial Intelligence, which the company began researching in 2001,” seems promising, based on the trailer. Northside claims “Currently, the software understands English well enough to enable a player to complete game levels, as long as they don’t veer too much off topic.” Set on a South Pacific set of island in the year 2021, the world faces decline due to excess population, poverty stricken denizens, and withering resources.
Similar to Isaac Asimov’s critically acclaimed novel iRobot, our automaton creations seem to be the only solution to dig humans out of the hole we’ve created. Today is the first of the team’s Kickstarter, with a goal of 100,00 CAD.
For some time now, I’ve had pent up anger and have been eagerly seeking an outlet for this rage (not really). Fortunately, one developer, Projector Games has provided an outlet for this misguided vexation in the form Truck Stop.
Their previous titles included Steam Heroes on XBLIG, Bitstream, and FortressCraft, the voxel-based sandbox game which would go on to become one of the highest grossing titles on the platform.
Projector Games is taking a unique approach towards selling this title: A single level is available on IndieCity for $5 right now, and for ever 1,000 copies of the title sold, additional content will be released. ‘”Hopefully the ‘Groupon’ effect will help, with people getting their friends to buy the game, so that we have the motivation and reason to add in more and more content for a long time to come,” studio head Adam Sawkins stated.
So if you enjoy destroying cities from the cab of an 18-wheeler, then perhaps you’ll be obliged to visit the developer’s Greenlight page as well. At some point in the trailer I saw something about aliens attacking from Mars as well. Oh, and zombies, too. So if for no other reason, you can at least help to keep the impending zombie infestation to a minimum.
At a dimly lit Wolfman theater on the initial day of PAX Prime 2013, five prominent independent developers gathered to shine some light on subjects eager fans and others were looking to learn about. Located on the second floor of the Sheraton, adjacent to the overflowing show floor that is PAX, Wolfman theater offered a brief moment of solace from the constant visual and aural stimulation.
Erik Johnson, Business Director at Arcen Games and panel moderator, opened the discussion by posing the question “What has allowed indies to thrive in the last five years?” Brian Provinciano, Founder of Vblank Games and responsible for the multiplatform hit Retro City Rampage, stated that “Margins are high, there is no need to print copies to be sold, and there is tons of press to allow for extensive coverage.” Johnson agreed, citing community involvement between developers and fans as a key element. Matt Gilgenbach, Founder of Infinitap Games, attributed it to “rising budgets in AAA development. Indie developers re taking risks, not AAA,” which is a trend we’ve seen as of late, and especially holds true with the upcoming console releases.
If you want a platformer that holds your hand, Aban Hawkins & the 1001 Spikes
is not the game for you. If it did hold your hand, it would only be so it could dismember it, soak it in gasoline and light it on fire. The good news is that it can chop the arms of you and three of your closest friends simultaneously now that the game sports an awesome four-player co-op mode.
Aban Hawkins is a platformer where every step of every level is a potentially deadly hazard. Does the floor look safe? Whoops, you stood there too long and spikes came up out of nowhere and killed you. That ledge look secure? Psyche, the whole block is unstable and your weight has caused it to cascade downward. A good portion of getting through a level is learning where all the traps are, but it also requires pretty careful play to make it to the end. Luckily, you have a bank of 1000 lives. You may be shocked at how fast they go, though. This game is ruthless.
If you’re a fan of platformers, there’s no reason to skip out on Electronic Super Joy. The full game isn’t available yet, but the beta release is now available on Steam. It’s already a pretty polished product that offers a ton of variety, so if you’ve been looking to hop from ledge to ledge while avoiding missiles, or you’ve been looking to crash the Pope’s spaceship, look no further. This game has you covered.
Let us say you have no plans for this weekend and are looking forward to a slew of new indie games looking to get into your hands via Steam Greenlight. Then say there was a livestream called The Greenlight SuperShow going on that day going on showcasing a pile of indie games with “tons of gameplay, special guests, Q&A’s, game giveaways, sneak peaks, cake*, and possibly even rap battles!” Now imagine this is a real 13+ hour livestream hosted by Alix of Robot Loves Kitty (Legend of Dungeon) whom already has a greenlit game and wishes to share the love to other developers.
Well it is real and it is coming to us this upcoming Saturday, June 29th at 10:30am and will bring us showcases of over 25 games including Tower of Guns, Syder Arcade, McDroid, Ray’s the Dead, Paranautical Activity, Forced, Castaway Paradise, Rollers of the Realm, Retrobooster, BroForce, Dukes and Dirigibles, Girls Like Robots, and more. If you wish to join in on the fun stop by The Greenlight SuperShow page for a full game listing and schedule or just swing by the RobotLovesKitty Twitch.tv channel anytime on Saturday.