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New Antichamber Trailer Will Tease Your Brain

Posted on by Taylor Bliss in News, PC News | Leave a comment

You really don’t have your finger on the pulse of indie games if you don’t know about Antichamber. Since its initial inception, developer Alexander Bruce has made a point to get Antichamber in the hands of as many judges as possible. So far the game has been recognized as a finalist or winner of a number of contests including the Indie Game Challenge, Independent Games Festival, PAX, IndieCade, and it won the Grand Prize in the Make Something Unreal Contest.

Now, Bruce has a new teaser trailer available for Antichamber on his website that we’ve embedded for your viewing convenience. It gives you just a taste of the twist the developer promises to take on the typical puzzle gameplay. For more information, check out the official website. If you’re looking for a chance to try the game yourself, then I hope you have your passes to PAX East secured, because he plans to have it playable there next.

Source: Demruth

Help Kickstart a Sequel to Auditorium

Posted on by Taylor Bliss in News, PC News | Leave a comment

A few weeks back we gave everyone the tip about Cipher Prime’s Fractal being free for a short while. Now that you’ve gotten your game gratis, it’s time to give back to the rhythm game developer. Cipher Prime has turned to Kickstarter to fund a sequel to Auditorium, their debut title. Auditorium 2: Duet will feature similar gameplay to the first title, except now with some oh-so-sweet cooperative gameplay. They’re asking for $60,000, and have banked over $11,000 so far.

“We are essentially asking for our fans and backers to give us the opportunity to focus entirely on a game that we all want, without needing to worry about whether our company can stay afloat. Anything we get above our target will go right back into the game–more game depth, more platforms, more creative flourishes,” the studio wrote on the Kickstarter page.

If want to get an idea of what kind of game might be coming from this project, you can check out a free demo of the first game at www.playauditorium.com, or take a look at the game on Steam.

Source: Kickstarter

Idle Thumbs Kickstarter Includes Video Game Short Story from Blendo Games

Posted on by Dave Voyles in News, PC News | Leave a comment

With the recent success of Double Fine’s efforts to raise their requested $400k in under 12 hours, Kickstarter campaigns seem to be all the rage. The guys behind the Idle Thumbs Podcast are the latest to cash in, and they easily surpassed their goal of $30,000, and they still have 21 days to go. It currently sits at $108,457.

Idle Thumbs was (well, is about to be again) a podcast covering the games industry by three game industry veterans. After a hiatus over the past several years, Chris Remo, Sean Vanaman, and Jake Rodkin have decided to start it up again. So what makes a podcast worth paying for? (And if you find the secret, please let us in on it!) We’re not quite sure, but 1961 (good year) people seem to know the answer to that one.

They are giving away tons of prizes (seriously, LOTS), including Thirty Flights of Loving, a video game short story from Blendo Games developed for this Kickstarter. Be sure to hop on over to the page and check some of the others out. Would you be willing to pay for a podcast, from say…. a select cephalopod? Just askin’, just askin’.

Via: Blendo Games
Source: Kickstarter

Jonathan Blow Will Puzzle you with The Witness

Posted on by Mike Wall in News, PC, PC News | 1 Comment

Jonathan Blow hopes you like puzzles. We’re talking, really like puzzles. The latest build of The Witness, the first-person island adventure game from the creator of Braid, currently boasts 440 puzzles. That’s a heck of a lot of problem solving, but it may help explain why the recently added endgame section of the game clocked in at 6 hours during a recent playtest.

That must be a seriously noodle-scratching series of puzzles, but Blow plans to do a little bit of tinkering to tighten up the sequence. ”Part of the reason is pacing. The Witness is not about difficulty, it’s about the interesting ideas that come up as the subjects of the puzzles. If someone spends half an our figuring out one puzzle one time, that is probably fine; if it happens 4 times in a row, that kills that pacing of idea flow,” he wrote on the blog.

Blow also posted the latest picture of the island, which has come a long way from the polygonal hodgepodge of a few short weeks ago.

Source: The Witness Blog

Guncraft Kickstarter Campaign Will Immortalize You with Voxels

Posted on by Dave Voyles in News, PC, PC News, xblig, XBLIG News | 5 Comments


The sentiment among many people who follow Xbox Live Indie Games is that they’ve grown tired with the over saturation of Minecraft-type games. Fortunately, Exato Games has listened to your complaints and put their own twist on the genre in the form of Guncraft. Self described as a “first person shooter utilizing voxel (cube-based) based levels and graphics as well as construction elements,” Guncraft is looking to blend “the best features of a voxel, Minecraft-style engine,” with the “a mainstream first person shooter experience.”

You can voice your opinion on the matter with the power of your dollar, as they’ve launched a Kickstarter campaign of their own. For the right price, you can live forever in digital form as one of the game’s characters! The project currently has 67 backers for a total of $2,053 of its $16,000 goal with 27 days to go.

One of the main selling points is the fact that their engine is not only fully destructible, but allows for complete environment construction as well by utilizing the numerous blocks included with the game. Not to be outdone by Call of Duty, kill-streak rewards are included too, including those which  ”allow you to build turrets, SAM sites, tanks, helicopters, drones, and much, much more.”

So when can you expect to get your hands on this voxel spin of the fps genre? Exato Games is expecting a launch no later than June for the PC, but a beta is expected to begin in March. Although it is made in XNA, the XBLIG version is still up in the air at the moment, but we can keep our fingers crossed.

Source: Kickstarter

Frictional Games Co-Developing Amnesia: A Machine For Pigs With thechineseroom

Posted on by Taylor Bliss in News, PC News | Leave a comment

After starting what turned out to be a miniature ARG (or augmented/alternate reality game) using the site NextFrictionalGame.com, Frictional Games revealed to Joystiq that their next game will be called Amnesia: A Machine For Pigs. The original link to a map of China on the first iteration of the website was the first clue that inevitably led fans to the conclusion that the game will be a cooperative venture. Frictional has now revealed the game is being developed with the help of thechineseroom, whose name you may recognize as the developer behind the recently released Dear Esther.

A Machine For Pigs will be set in London, 1899, about 60 years after Amnesia: The Dark Descent. Industrial tycoon Oswald Mandus is in a stupor after months of feverish dreams of a dark machine, and now he’s trying to figure out what happened. The ARG site did also reveal an intended release window of fall 2012 on PC – with Mac and Linux to follow – and the team is of course aiming for Halloween. But aside from those minor tidbits, the only thing set in stone is that it will be a first-person horror game with the express purpose to terrify you.

Source: Joystiq

Retro City Rampage Soundtrack Now Available on Vinyl and Bandcamp

Posted on by Mike Wall in News, PC News, PSN News, XBLA News, XBLIG News | Leave a comment

Are you prepared for when Retro City Rampage attacks whatever console you own this May? Do you have your TV set up in your wood-panelled basement? Do you have an ample supply of Pepsi and Doritos? Have you started growing your rat tail again? Have you replaced the needle on your record player? Good, because the soundtrack to the upcoming 8-bit GTA-inspired game has just been released on vinyl.

The soundtrack features tunes by Freaky DNA, virt, and Norrin Radd, and the vinyl release is limited to 500 copies. Audiophiles should be pleased to note that they’re pressed on 180g vinyl, and the first 200 copies are pressed in Horizon Blue and Green Sapphire, while the remaining 300 are boring old black. Each copy also includes a CD case and a digital copy from Bandcamp, or you can also purchase just the digital copy.

The album will run you $39, and can be purchased from the Retro City Rampage store.

Source: The Indie Game Magazine

EvilQuest Conquering PCs on February 29

Posted on by Mike Wall in News, PC, PC News, XBLIG News | Leave a comment

Want to take over the world but don’t own an Xbox? No problem. Chaosoft Games’ XBLIG hit EvilQuest will be conquering PCs on February 29. You can preorder the game on Desura for $1.99. EvilQuest is a retro action-RPG where you play as Galvis, a dispicable warlord in search of the Chaos Axe so that he can murder God. You know, it’s one of those fluffy feel-good games. The PC release will be based on the latest revision of the Xbox version.

Source: Chaosoft

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