PC News

Penny Arcade’s On the Rain-Slick Precipice of Darkness 3 Arriving July 10

Posted on by Mike Wall in Mobile News, News, PC, PC News, xblig, XBLIG News | Leave a comment

Penny Arcade’s On the Rain-Slick Precipice of Darkness 3 will be released on XBLIG and PC on July 10, a mere 44 months after Episode 2 was released in October 2008. See Valve? That’s how you do episodic releases. The satirical retro RPG will be $5 on PC and 400 MS points ($5) on XBLIG. The Steam version will also include the still-in-development Mac version. The previously announced mobile versions are in the same boat as the Mac release and also don’t yet have a release date.

Can’t wait until July 10 to get your fix of PA3? Check out our hands-on coverage from PAX East.

Source: Zeboyd Games

StarForge boldly going where no crafter has gone before: Space

Posted on by Anthony Swinnich in News, PC, PC News | Leave a comment

There were a few points I blinked and rubbed my eyes in disbelief while watching the trailer for StarForge. It’s the kind of video that defies belief to the point that I’d challenge the developer to put their money where their mouth is and reserve my excitement until I actually got a chance to play it. Well, chances are I’ll be playing it soon since a demo is already available.

The game’s potential is staggering. StarForge falls into the same crafting genre pioneered by Infiniminer and popularized by Minecraft, so the environments are procedurally generated. They’re also infinite. The final version will allow you to dig holes as deep as you’d like or build mountains tall enough to reach outer space. Space, as it should be, is also infinite, and can be explored using the game’s vehicles.

Expect more than pick axes and swords here, though. StarForge is a sci-fi game that’s aesthetically influenced by games like StarCraft and Halo. You’ll have access to all sorts of automatic weaponry to dispatch hostile alien lifeforms. Your guns should help keep you safe in Survival mode, or help put your opponents down in the player-versus-player Fort Wars.

The ability to switch between first and third person views allows for the implementation of a physics system that affects the player’s body. The video shows this off at great length, bouncing the character around mercilessly.

The demo, while available right now, does not yet include all of the features in the video.

“ALL of the video is real footage of the game, recorded with Fraps,” the developer said on Reddit. “However, I regret to say that the build released today (which is currently being seeded) has glitches and performance issues, and is limited mostly to people with higher-spec computers. Also, while ALL of the features shown ARE real, not all of them are implemented in the first build as they need to be further developed and optimized in order to be well-received by the public. The build is slow enough as it is and we are having our hands full with ONE build, let alone one for each feature (and the executables exist – we used them to make the video). We will be working as hard as we can, over the next few weeks, responding to player criticism.”

You can bet we’ll be keeping our eye on this one.

Source: Reddit

European Retail Release of To The Moon Includes Official Soundtrack CD

Posted on by Mike Wall in News, PC, PC News | Leave a comment

Update: The retail versions of To the Moon will include an official soundtrack CD according to developer Kan Gao.

To the Moon is headed to Steam shortly, but if you’re in the mood for something a bit more solid and happen to be in Europe, you’ll also be able to pick up a physical copy. Lace Mamba Global is releasing boxed versions of the game (how delightfully old fashioned!) on July 6 in the UK and Ireland, and on August 31 in Germany, Austria, and Switzerland. Additional countries will follow.

We’ve contacted Freebird Games for pricing information and for details about any fun trinkets that might accompany the disc. In the meantime, enjoy (re)watching our video review (embedded above).

Source: Freebird Games Facebook

Brand now available on PC

Posted on by Anthony Swinnich in News, PC, PC News | Leave a comment

Nine Dots Studio’s first game, Brand, launched on Xbox Live Indie Games back in February. PC gamers may have had to wait a couple of months for their version of the game but they can finally take their crack at powering up their swords. The game is available now.

While the XBLIG version met with lukewarm reviews, a fairly substantial patch helped improve the final product. It’s available at Desura at an introductory price of $4.24 (down from $4.99) and IndieCity for £3.00.

One Million Fans Take a Stroll with The Walking Dead Episode 1

Posted on by Mike Wall in News, PC, PC News, PSN, PSN News, XBLA, XBLA News | Leave a comment

Comic books, television, and now video games: is there any form of media that The Walking Dead can’t conquer? It’s only a matter of time before it sinks its decaying teeth into a platinum record. The Walking Dead: Episode 1 has now sold over one million copies across PC, Mac, PSN, and XBLA in just two weeks. That makes it the fastest-selling Telltale franchise yet. We doubt they’re spending too much time showering themselves in champagne since Episode 2: Starved For Help is due out in June. If you’re still on the fence about the zombie chat-a-thon, check out our video review.

One Million Episodes of Telltale Games’ The Walking Dead Sold In First Two Weeks

Critically-acclaimed title featuring innovative tailored narrative design tops the charts on Xbox LIVE® Arcade for Xbox 360®, PlayStation®Network, PC and MAC

SAN RAFAEL, Calif., May 17, 2012 — Leading digital publisher Telltale Games and Robert Kirkman, the Eisner Award-winning creator and writer of The Walking Dead for Skybound Entertainment and Image Comics, announced today that their internally developed The Walking Dead video game has sold over one million episodes across PC, Mac, PlayStation®Network for the PlayStation®3 computer entertainment system, and Xbox LIVE® Arcade for the Xbox 360® video game and entertainment system from Microsoft.

The Walking Dead is Telltale’s fastest-selling game series to date, with the first episode of five, titled ‘A New Day’ topping the sales charts as the #1 best-selling title on Xbox LIVE Arcade for two weeks straight, also securing a spot at the top of the sales charts in its launch week on the Steam digital distribution service as well as on PlayStation®Network. These sales milestones do not yet include figures for the iOS version of The Walking Dead, which Telltale is planning to launch later this summer. The upcoming second episode of the season, ‘Starved for Help’, is expected to launch across PC, Mac, and consoles this June.

“Premiering The Walking Dead game series to record numbers across so many diverse platforms is a tremendous achievement that shows the value of bringing strong storytelling and game play together,” said Dan Connors, CEO of Telltale Games, Inc. “The tailored narrative design puts gamers in control of their own story within the universe of The Walking Dead in a way that appeals equally to hardcore gamers and to more casual gamers who are fans of the franchise. The most exciting aspect of getting off to such a great start is that this is just the beginning of the five episode series. The Walking Dead fans are going to experience some really great moments in the months ahead that are uniquely influenced by the choices they make throughout the season.”

The first episode of The Walking Dead has been met with high praise from gaming critics, receiving multiple ‘Editors’ Choice’ awards from outlets including IGN.com, PC Gamer, and Official Xbox Magazine, as well as a ‘Gold Award’ from PlayStation: The Official Magazine. Other publications such MTV News called it, “…one of the best examples of interactive entertainment to date.” The New York Times has praised the first episode’s strength in storytelling saying, “…moments have more sadness and subtlety in them than other games muster in 40 hours.”

The Walking Dead: Episode One – A New Day is set in the world of Robert Kirkman’s award-winning comic book series. Lee Everett, a man convicted of a crime of passion, has been given the chance for redemption in a world devastated by the undead. Players will experience life changing events, meet new characters and familiar ones from the original comic, and also visit locations that foreshadow the story of Deputy Sheriff Rick Grimes. The Walking Dead offers a tailored game experience – player actions, choices and decisions affect how the story plays out across the entire series.

Episode One – A New Day is the first of five monthly episodes of The Walking Dead games series and is available for 400 Microsoft®Points on the Xbox LIVE Marketplace for Xbox 360®, available now for $4.99 per episode on PlayStation®Network, and is available as the first part of a five episode season pass for $24.99 on PC and Mac from the Telltale Online Store and other digital outlets.

The Walking Dead: Episode One – A New Day is rated ‘M’ (Mature) for Blood and Gore, Intense Violence and Strong Language by the ESRB.

For more information on the game, visit the official website, Facebook and follow us on Twitter. For more information on The Walking Dead, Robert Kirkman and all of his titles, visit www.skybound.com.

About Robert Kirkman

Robert Kirkman’s success and passionate advocacy for creator-owned comics led him to become the first person invited to become a partner at Image Comics since the company’s inception twenty years ago and he formed his own imprint there, Skybound, in 2010. Kirkman is the creator/writer of the Eisner Award-winning The Walking Dead, long-running Invincible, all-ages Super Dinosaur, The Astounding Wolf-Man, and new title Thief of Thieves, among many others. Kirkman has earned the respect of the comic, writing and television communities and topped the New York Times bestseller list for graphic novels in 2011 and in April 2012, he took the top five spots on both the hardcover and paperback lists. He’s the creator/executive producer and writer of the hit television show, AMC’s The Walking Dead, the highest-rated basic cable drama of all time in the U.S, also an international success in 120 countries and 250 million households. AMC just picked up Thief of Thieves as a series with Kirkman serving as creator/executive producer and writer. www.Skybound.com is your destination for all news and merchandise for Robert Kirkman, The Walking Dead and all Skybound titles.

About Image
Image Comics is a comic book and graphic novel publisher founded in 1992 by a collective of best-selling artists. Image has since gone on to become one of the largest comics publishers in the United States. Image currently has five partners: Robert Kirkman, Erik Larsen, Todd McFarlane, Marc Silvestri and Jim Valentino. It consists of four major houses: Todd McFarlane Productions, Top Cow Productions, Shadowline and Image Central. Image publishes comics and graphic novels in nearly every genre, sub-genre, and style imaginable. It offers science fiction, romance, horror, crime fiction, historical fiction, humor and more by the finest artists and writers working in the medium today. For more information, visit www.imagecomics.com.

About Telltale, Inc.

Telltale is a leading independent developer and publisher of games for every major gaming platform and is the pioneer of the episodic delivery of digital gaming content. By developing games as series and successfully releasing on a schedule, they create longer consumer engagement than traditional games for each release. Founded in 2004 by games industry veterans with decades of experience, Telltale has quickly become an industry leader, establishing the model for successful episodic game creation and digital publishing. Telltale has sold more than 5 million episodes since 2005. Telltale’s reputation for quality has been established across more than 25 published releases, winning numerous awards including, “Adventure Game of the Year” accolades from publications such as IGN, PC Gamer, GameSpy, and Adventure Gamers. Telltale has also been recognized by mainstream outlets ranging from USA Today, to The New York Times and Variety. Telltale is a fully licensed third party publisher on Xbox 360®, PlayStation®3, and Wii and also publishes games on the PC, Mac, and Apple iOS platforms. For more information visit www.telltalegames.com.

© 2012 Telltale, Inc. THE WALKING DEAD is © 2012 Robert Kirkman, LLC. Based on the Comic Book by Robert Kirkman, Tony Moore and Charlie Adlard. Telltale and the Telltale Games logo are trademarks of Telltale, Inc. All rights reserved.

All product titles, publisher names, trademarks, artwork and associated imagery are trademarks, registered trademarks and/or copyright material of the respective owners. All rights reserved.

“PlayStation” is a registered trademark of Sony Computer Entertainment Inc. Xbox, Xbox 360, and Xbox LIVE are either registered trademarks or trademarks of Microsoft Corporation in the United States and/or other countries.

Press Release © 2012 Telltale, Inc.

Radiangames Discounts its Entire Catalog to Celebrate JoyJoy’s Second Birthday

Posted on by Mike Wall in Mobile News, News, PC, PC News, xblig, XBLIG News | Leave a comment

Queue up the ‘Happy Birthday’ song and get ready to fork over some royalties: Radiangames JoyJoy turns two years old today. The developer is celebrating its first game’s second birthday by throwing its entire catalog of 15 games on sale across various platforms.

  • Ballistic SE, Fireball SE, and Super Crossfire are all $.99 on iOS (normally $2.99).
  • Inferno+, Super Crossfire, Ballistic, Slydris, and Fireball are on sale for $1.99 on PC (normally $4.99)
  • JoyJoy, Crossfire, Inferno, Fluid, Fireball, Crossfire 2, and Ballistic are on sale for 80 MS points ($1) on Xbox Live Indie Games (normally 400 MS points ($5)).
  • The soundtracks to all of the games are also on sale for $.99 (normally $1.99).

The sales will end May 22, but the XBLIG versions will continue to be cheaper for longer because of Microsoft’s archaic policy restricting how often developers can adjust prices. Developer Luke Schneider remarked that they’d be on sale for “probably forever,” which suits us just fine. You may remember that most of the games were originally released at the $1 price point before being bumped up in the Bizarro Sale. If you’re stuck on the fence (seriously, over a $1 game?) check out our reviews of the XBLIG originals: JoyJoyCrossfire, Crossfire 2InfernoFluidBallistic and Fireball.

Source: Radiangames

Dear Esther Celebrates its 100k Sales Milestone with 50% off Steam sale

Posted on by Dave Voyles in News, PC News | Leave a comment

The psudo-game / artist portfolio project Dear Esther has broken the 100k sales mark this week, and to celebrate the team is offering the game for 50% off at Steam until 4 p.m. PST tomorrow. ­That’s $4.99 folks! If you happen to be on the cutting edge of trends and own a Mac, you’ll be glad to hear that you are on the winning side of this sale too.

While it may not offer much in terms of gameplay, it does place you within the confines of a carefully constructed story of a lost man on a deserted island, which is told through a beautifully detailed world. Think of it as Myst for the current generation. You remember Myst, right?

Source: dear-esther.com


Hardcore platformer Cloudberry Kingdom gets a Kickstarter

Posted on by Anthony Swinnich in News, PC, PC News | Leave a comment

Are you the kind of gamer that finished Super Meat Boy and thought “I liked it, but I wish it were a little harder”? Then Pwnee Studios has the project for you. Their upcoming title Cloudberry Kingdom could be one of the most challenging platformers of all time, but it’s going to need some help if it’s going to be released.

Pwnee spent so much time trying to get Cloudbery Kingdom‘s signature feature (an AI capable of creating procedurally generated levels with six difficulty modes) right, that they have gone over budget. Thankfully for them, Kickstarter is an easy way to reach out to fans for support.

The developer is hoping to use the funds gained from Kickstarter to hire an artist to complete the game’s graphics and an animator to put together cutscenes. They also have some pretty big plans should they get more than the $20,000 they’re asking for.

“If the project gets over funded then we will go really crazy,” Pwnee said on the Kickstarter page. “The AI gets more powerful the more obstacles we design for the game. Every time we add a new obstacle the AI quickly learns how to use it and then can immediately start designing levels with it, combining it with any of the other obstacles already in the game.

“The same is true for heroes. We can design new heroes, with totally new physics and controls, and the AI will figure out how to design levels specifically for that hero. This leads to an awesome combinatorial explosion of insane potential, and the more funding we get the more material we can give to the AI to make really unique levels and a truly awesome experience.”

Fans have until May 26 to pledge support for the game. A Steam version is set to launch in September for $15, while a Wii U version is planned for December.

Source: Indie Game Mag

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