Looks like Bimmy and Jimmy are getting ready to roll out into the mean streets and rescue distressed damsels sooner than later. Wayforward has revealed that their upcoming game, Double Dragon Neon, will be coming out in September.
“Attention people of the internets: Double Dragon Neon will be on PSN September 11th for $9.99 and XBLA September 12th for 800 MS Points,” Wayforward said on the game’s Facebook page. “Save the date and get ready to rock!”
The build presented at PAX East 2012 did a good job capturing the classic feel of the series and was quite a bit of fun because of this. We’ll even forgive them for their “fresh take” on the monstrous Abobo, though it’s a challenge every time we see the new design.
PAX Prime 2012 is creeping up ever so quickly. August 31 is only about a month-and-a-half away, which really isn’t that far from now. That means news about the show is starting to trickle out, and because of this we now know what this year’s selections for the PAX 10 are.
Of course, this being news may require some sort of context. Previous PAX 10 lists have featured games like Polytron’s FEZ, pixelized shmup Jamestown: Legend of the Lost Colony, the ever-bloody Super Meat Boy and the gruffly-narrated Bastion, so it’s a pretty high honor to be chosen. These lists have a pretty good track record of highlighting incredible projects before their release. Check out the full list after the jump. Read more
Now that the madness that was E3 is over, we’re back to what writing about what really counts (and what E3 used to be about), games. Awesomenauts, the beautifully drawn, team-based arena platformer (whew!) is back to business as well, and has addressed a few issues.
Some balancing issues have been cleared up, including the nerf of an overpowered drone and “replacing Power Pills Turbo items with an item that increases your health by a small amount for free, once.”
Our indie loving brethren is Korea will finally have the opportunity to get their gaming mitts on Awesomenauts as well, when it hits their PSN store on June 20th. Moreover, networking performance should see a significant improvement too.
Developer Ronimo Games closed things out by offering a pair of sweet kicks to gamers who visit their Facebook page or follow along on Twitter, @RonimoGames. Octopi never found much of a use for shoes, so I guess we’ll just sit this one out.
Sony has yet to forge a service as prolific or accessible as Microsoft’s Xbox Live Indie Games marketplace, but it appears that the company sees great value in the indie gaming scene. This belief was expressed by Sony Worldwide Studios President Shuhei Yoshida to Gamasutra reference to the Playstation Vita’s genesis.
“The whole development process of Vita was us watching the smartphone and the tablet market grow and blossom,” Yoshida said. “We’ve seen lots of small games sold digitally through the app stores of each device, and that’s something we thought is a great addition to the whole offering of video games to the consumers.”
This news doesn’t come a complete surprise, with Sony already having invested time and money into the PubFund. The upcoming Playstation Network game Guacamelee is the latest title to benefit from this project, while standouts like Journey and Pixeljunk Shooter have in the past as well.
Yoshida also endorsed the Vita and the idea of dedicated handhelds in general, despite the ever-growing belief that smartphones are conquering the marketplace.
“We do not necessarily see the smartphone replacing the portable console market. It’s true that many casual people already own smartphones, and spending a dollar for a game is a very easy thing to do. People who really like games want more immersive, deeper games. In addition, they also enjoy short-form, small games.”
One of the most anticipated titles for the Playstation Vita is Sound Shapes, the newest work from Everyday Shooter maestro Jonathan Mak. It’s time for Playstation 3 owners to look forward to the game as well now that Sony has revealed the game will be available on both systems.
The best part of this news is that you won’t have to buy separate versions of the game. One $14.99 purchase will net you a universal copy of the game that plays on both systems. The game will land on August 7.
Down-on-his-luck agave farmer Juan Aguacate will have one more opportunity to improve his luck this year in this multi-genre mashup, thanks to Sony’s Pub Fund. Guacamelee! will hit (and probably be hit) on the Vita and PSN at some point in the yet-to-be-determined future. If you’re headed to E3 next week, you can catch a glimpse of it running on both devices, or follow along for more melee news at their blog.
Platformers have become hugely popular in the last few years after having trailed off for some time, and it’s games like Snapshot that should help maintain the genre’s forward momentum.
Retro Affect has infused this game with a clever hook: you can take pictures of the environment, then place them down and interact with them in other areas. For instance, if you take a picture of a box you can then use that box to climb ledges that are otherwise too high. If the box is moving when you take the picture it will continue to move when you put a picture down. You can even rotate the picture upward to shoot the box into the sky.
Sony’s Playstation Blog puts the game’s release in Fall 2012 on not just the Playstation 3, but the Vita as well. The game is also coming to Steam (as per Retro Affect’s Facebook), though no information is available on when.
Tribute Games has conquered both the PC and the Xbox Live Indie Games channel with Wizorb. Now they’ve set their sights on Sony’s Playstation Minis platform.
Wizorb will be available on the Playstation 3, PSP and Vita at some point in June at a price of $3.99. Our very own Mike Wall said in his review that it’s “a really solid game and definitely one that retro gamers and brickbreaking fans should snatch up in an instant.” It also made our Top 10 XBLIG Games of 2011 list.