The XBLIG Companion App Lets You Browse Indies On the Go


Windows Phone users will soon have a flashy new way to browse and purchase Xbox Live Indie Games on Read more

Snapshot Coming to Steam Shortly, PS3 This Summer


Retro Affect's long-in-development Snapshot will be released on Steam "very soon," according to lead programmer David Carrigg. In a Read more

Warp Review: E.T. Warp Home


With his adorable peanut-shaped body and wacky tube-man appendages, it’s easy to imagine a plushy of Warp’s alien protagonist Read more

How to Market Your Game XBLIG Style Part 3: Writing a Press Release


It’s been some time since I last wrote a feature on marketing, but I figured it was about time Read more

XBLA News

Snapshot Coming to Steam Shortly, PS3 This Summer

Posted on by Mike Wall in News, PC News, PSN News, XBLA News | Leave a comment

Retro Affect’s long-in-development Snapshot will be released on Steam “very soon,” according to lead programmer David Carrigg. In a video interview with Pixabyte, Carrigg said that the photo-themeed puzzle-platformer will be released before summer on PC, and most likely Linux and Mac. It will also be released on PS3 later this summer, and “future consoles in addition to that.”

Snapshot lets you play as PIC, a robot that has the ability to remove objects from the environment with its camera and store them for use in other areas. You can check out our full impressions from last year’s PAX East.

Source: Pixabyte

RIP Game Type Girl: Latest Dashboard Update Makes it Much Easier to Find Indies

Posted on by Mike Wall in XBLA News, XBLIG News | 9 Comments

Microsoft has finally tacitly admitted what pretty much everyone has been screaming for months: the Games Marketplace is completely busted. The latest unannounced dashboard update, which hit American Xboxes last night, goes a long way toward solving that problem by mercifully euthanizing the jump-kicking “Game Type” girl that has acted as a storefront for XBLIG, XBLA, and Games on Demand since Metro debuted. After the update is applied, you can go to the Games Marketplace and scroll over to “Games” to see separate tiles for each type of game.

The new update also returns the ability to sort games by category, a feature that was also absent following the Metro update. The Marketplace also now lists “Kinect” as a category, which is a bit odd since indie developers do not have the ability to make Kinect games. This could be a hint of the long-promised Kinect support for XNA, or it could be a product of a system that created the same categories for all types of games. We’ve contacted a Microsoft representative for comment. For right now, the update only appears to be live for American users. A Microsoft representative told us there were no details regarding if and when the update would be available in other regions.

As you might imagine, developers are mostly happy with the changes. “I think it’s a great change, and not just for XBLIG fans and developers. The Games tab now seems much more intuitive for gamers interested in, well, games! Putting Arcade, Games on Demand and Indie up front gives players what they expect to find when browsing the marketplace. It just makes sense now,” said Ben Kane of Going Loud Studios.

Ian Stocker of MagicalTimeBean agreed, but was a bit more hesitant. “It seems good that it’s one fewer barrier to entry for customers… it’s always hard to predict though,” he said.

It’s been a wild, twisted ride for the nomadic Xbox Live Indie Games: they began as Community Games, morphed into XBLIG, were buried in the Specialty Store during the New NXE, then migrated back to the Game Marketplace only to be mysteriously hidden behind that Game Type girl that made it incredibly confusing for the average person to even find an XBLA game. Hopefully this latest update sticks, and Microsoft continues to find ways to move forward, not backward.

Photo Credit: BrunoB

Closure Wins Big at Indie Game Challenge

Posted on by Taylor Bliss in News, PC News, PSN News, XBLA News | Leave a comment

On Friday afternoon in Las Vegas, during the DICE summit, the top winners of this year’s Indie Game Challenge were announced. Taking the grand prize of $100,000 was Closure. Made by a 3-person team based out of San Diego, Closure is a puzzle platformer that plays on the functions of light and shadow, and the ability to alter the world using both elements.

The other winners include Symphony, which took home $2,500 for the award in technical achievement and also the GameStop PC Digital Download Award. The latter grants the game special promotional space normally reserved for major retail releases on GameStop’s digital distribution service (the company values this at $50,000). The Bridge nabbed two awards: Achievement in Art Direction and Achievement in Gameplay, both valued at $2,500. Finally, Nitronic Rush crossed the finish line for the Gamer’s Choice Award, which was decided by an online poll, and also earned the developers $2,500.

The final portion of the challenge, which awards one game’s development team with a $50,000 scholarship to SMU, will be announced later this year. You can read descriptions of the games and interviews with the developers on the Indie Game Challenge website.

IGN Searching for San Francisco Indie Devs for YouTube Reality Series

Posted on by Mike Wall in News, PC News, PSN News, XBLA News, XBLIG News | Leave a comment

If you’re an indie developer in the San Francisco area, you might want to go ahead and block off early January on your calendar. IGN is looking for indie devs to star in their upcoming reality series, The Next Game Boss, which will begin airing next month on their new YouTube channel dubbed START.

Each episode will feature seven teams competing against each other in a different area of game development, and judges will winnow down the herd with the familiar vote-one-team-off-the-island reality TV formula. In addition to never-ending fame, the winning team will also receive a suite of state-of-the-art (expensive) development tools and a spot in IGN’s Indie Open House, which provides free office space inside the monolithic IGN central command building and access to IGN editors.

“We’re looking for people who have awesome ideas for video games who have the skills to make a great game and are creative,” said Danielle Barba Carter, the show’s casting producer. “We’re looking for people who have a little bit of personality, talent and passion for what they do.”

The filming will take about a week during early January, which means that the casting call is ostensibly restricted to teams currently located in the Bay Area. But, Carter admitted that they might be willing to make an exception if they found the right committed team that was willing to make the trek to San Francisco and cover their own expenses. ”We’re looking for 1-3 people, but ideally we’re looking for 2 on a team,” she said.

Fill out an application online if you’re interested in getting your charming mug(s) on Internet TV, but don’t dilly dally; the deadline to apply is December 20.


IGN ANNOUNCES CASTING CALL FOR “THE NEXT GAME BOSS” REALITY SERIES

 

Casting has officially begun for The Next Game Boss, IGN’s upcoming show in partnership with Reveille, the producers of Master Chef and The Biggest Loser.  The show will air in January 2012 on START, IGN’s new YouTube channel for anyone who loves or plays games.

WHAT:                     Casting for “The Next Game Boss” – a reality competition series that follows seven teams of aspiring  indie video game  developers as they battle to win the title of “The Next Game Boss”.   In each episode, the  teams go head-to-head in challenges  that test their development, programming and artistry skills as they  develop a workable game step-by-step. 
Throughout the series, teams are judged by a panel of game industry experts and eliminated, one-by-one, until  the winner is  determined.  In addition to competing for the title, “The Next Game Boss”, the winning team may  also  receive a suite of state of  the art tools to help them create professional quality video games. 
WHERE:                   Visit http://www.formstack.com/forms/?1142743-GzVzkM48ll to apply. Casting and filming will take place in  San Francisco area.
WHEN:                    Deadline to apply is December 20th, 2011.

Tom Cruise Failed to Save Us – War of the Worlds Hits XBLA October 26

Posted on by Dave Voyles in News, XBLA News | Leave a comment

Haven’t we been through this already? Didn’t the affable Tom Cruise save us six years ago? I guess not, because War of the Worlds is still happening, and soon at that. The war begins on Tuesday, October 26 to be exact, when it hits XBLA. It will arrive on PSN an PC at a date to be announced later on.

Despite looking suspiciously like Tom Cruise’s character in the 2005 film, this one is actually set in London, not New Jersey, and introduces a novel story arc and characters. You can pick it up on XBLA for 800 MS points ($10). You might as well spend the money, because we all know it will be useless once the army of alien tripods arrive. Until then, perhaps this trailer can hold you over.

Source: Reverb Entertainment PR

Insanely Twisted Shadow Planet DLC, Shadow Hunters now seeing the light of day

Posted on by Taylor Bliss in News, XBLA News | Leave a comment

You may remember a couple of months back, when Armless Octopus got some of the first details on the now released DLC content for Insanely Twisted Shadow Planet, titled Shadow Hunters. Though the guys at Fuelcell Games may have thrown us for a loop when they shared their “before Gears of War 3″ timetable, Shadow Hunters still promises the same expansion on the retail releases’ gameplay and story. It begins where the main campaign ends, and while I won’t share any spoilers, let’s just say that there is still shadows that need dealing with, just not of the planetary variety.

Shadow Hunters will be a multiplayer focused experience, with “procedurally generated levels” that are new each time the game is played. Think of it as a wonderful blend of the lantern run mode from the main game, and the actual campaign. The DLC is available now for 400 MS points ($5).

IndieCade 2011 Winners Announced

Posted on by Dave Voyles in News, PC News, PSN News, XBLA News | Leave a comment

IndieCade, an annual festival held in L.A. designed to showase some of the best independant gaming talent, has just announced their winners. Thirteen games received top honors, including Polytron’s FEZ, which won the Grand Jury Award for distinguishing “the game that cultivates artistry and embodies complete passion for game development.”

Click through for the full list of winners.

Read more

Many Orcs Will Indeed Die on October 5 and 12

Posted on by Dave Voyles in News, PC, PC News, XBLA, XBLA News | Leave a comment

Orcs have long been the red-headed stepchild of the fantasy and gaming worlds. Why must we persecute them time and time again? We might not discover the answer to that question anytime soon, but we do have the answer for when many more of them will die: October 5 and 12, on XBLA and PC, respectively.

Orcs Must Die!, offers a unique spin on third-person tower defense, courtesy of Robot Entertainment, which you’ve been well informed of already. Want to  get your hands on some traps of your own? Click through for an interactive trailer which allows just that!

Read more

It’s a (play) date! Play Monday Night Combat this Friday with Armless Octopus and VVGTV

Posted on by Mike Wall in Features, News, XBLA News | 1 Comment

game night logo

The Armless Octopus gang is super pysched to join our friends at VVGTV for an Xbox Live Community Playdate on Friday, August 12 from 8-11 pm EST. Join us for some Friday evening Monday Night Combat (whoa, mind blown). A few random gamers will win some sweet swag like hats and such courtesy of Uber Entertainment. Send an XBL message to one of us about an hour before the event and we’ll do our best to squeeze you in a game.

Master Blud
Daizoren
deeke
Dave Voyles
Saturn III
SawerOfBones
SkrattyBones

Have any questions about the community playdate? Hit up Master Blud on Twitter.

Microsoft unveils Summer of Arcade lineup

Posted on by Taylor Bliss in News, XBLA, XBLA News | 1 Comment

summer of arcade logo

Some of the big news coming out of E3 is this summer’s lineup for Microsoft’s Summer of Arcade. The promo will feature a few games already covered by Armless Octopus and others that are new to the scene. The stylized action-RPG Bastion and art-driven, Metroidvania-style Insanely Twisted Shadow Planet are the most familiar titles, which we’ve covered with previews. Two others, Toy Soldiers: Cold War – a MOBA/FPS combo – and the terraforming From Dust, were on the radar. Last up, Fruit Ninja Kinect, which is fresh from E3, will be there for all your fruit-dissecting needs.

The whole event kicks off on July 20, but the specifics for which game comes out when and for how much is still a mystery. Check back with Armless Octopus often as we keep the XBLA news from E3 coming.

Source: Xbox.com