Shmups are known for being notoriously difficult. This attribute commonly makes the genre as a whole unappealing to many gamers, unless you get your kicks from punishing yourself. But the winds of change are bringing a new title to our table in the form of Echo Storm, which allows players to adjust the difficulty based on which side of the screen they play on.
I first met developer Benjamin Jelter while talking over a game of Sonic Generations at NYC Comic Con recently. Instantly we were aware we both knew a bit more about gaming than most participants of the event. We sat down, where he showed me an early build of Echo Storm, and I was also sent a copy to play for myself. What follows are my thoughts on the innovative shooter, and what you can come to expect from it upon its projected 2012 release.

















