The XBLIG Companion App Lets You Browse Indies On the Go


Windows Phone users will soon have a flashy new way to browse and purchase Xbox Live Indie Games on Read more

Snapshot Coming to Steam Shortly, PS3 This Summer


Retro Affect's long-in-development Snapshot will be released on Steam "very soon," according to lead programmer David Carrigg. In a Read more

Warp Review: E.T. Warp Home


With his adorable peanut-shaped body and wacky tube-man appendages, it’s easy to imagine a plushy of Warp’s alien protagonist Read more

How to Market Your Game XBLIG Style Part 3: Writing a Press Release


It’s been some time since I last wrote a feature on marketing, but I figured it was about time Read more

PSN Previews

Shoot Many Robots Preview: More Than One Way to Shoot a Robot

Posted on by Taylor Bliss in PC Previews, Previews, PSN Previews, XBLA Previews | 2 Comments

We had a meaty preview for Shoot Many Robots back during PAX East 2011. Now, a few months later and another PAX attended, the guys from Demiurge Studios had a whole new mode to show off and lots of new details surrounding the game’s release. I had a chance to get my hands on the new Survival Mode at PAX Prime, and once again walked away impressed with this cooperative run ‘n gun shooter.

The Survival Mode will be of the now often-used ‘Horde’ style, pitting you against waves of increasingly difficult robots that must be destroyed. The mode will be integral in moving up in the RPG elements of the game. Your robot slaughter will facilitate loot and nut drops that will get you set up with more powerful gear, as well as currency that will let you buy anything else you might be missing from your arsenal.

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Battleblock Theater preview: Labyrinthine fun

Posted on by Dylan Martin in Previews, PSN Previews, XBLA, XBLA Previews | Leave a comment

yup, it's that weird

A recent trend in game design shows that not only can dying be fun, but it should. Games like Super Meat Boy encourage us to take on intense challenges through failure and frustration because of that succulent little splat and the short time it takes to get there again. An upcoming 2D platformer by the name of Battleblock Theater continues this trend and adds the opportunity to off your friends—over and over again—while cooperating in order to reach a common goal.

In a nutshell, Battleblock Theater is a series of races set in multiple labyrinths decorated with triggers and traps, a combination likely to bring kinetic thrills and sudden death—but we like that, right? With cooperative and competitive modes, expect the same multiplayer madness you get from games like New Super Mario Bros. Wii and The Legend of Zelda: Four Swords Adventure. Do you help your friend up the ledge, or do you knock him off? Even in two-player co-op, which I tried at PAX East, the game was gushing with equal amounts of fun and insanity. It was undeniably a Behemoth game.

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Shoot Many Robots preview: Scraping off the rust

Posted on by Dave Voyles in PC, PC Previews, Previews, PSN, PSN Previews, XBLA, XBLA Previews | 2 Comments

Growing up, I was always a huge fan of the Metal Slug series. The cooperative elements paired with cartoon-like demeanor offered a fresh quality to the run-and-gun shooter. Despite the number of sequels it spawned, it unfortunately never caught on well with Western audiences. Fortunately, developer Demiurge Studios has taken that formula and placed their own influence on it.

Shoot Many Robots opened with my character, P. Water Tugnut, dressed in eccentric outfit and stationed in a mobile home while waiting out the eventual robot apocalypse.  I could almost smell the stench of my RV as I lingered over a filthy toilet which served as a storage container as well, allowing me to change a number of items on my character, including head gear, clothing and armament. The comedic influence shined through as I selected a pair of tight leather chaps that allowed me to dash across the floor quickly and a football helmet which displayed the description “Makes you run faster. Why? We’re not quite sure.”   Read more