I know what you’re expecting, a playful jab at the title of the game, one that brilliantly captures the condensed essence in a single beautifully constructed sentence. I’ll artfully dodge that one this time. No, Nasty will get some other elegant words from me instead.
You’re presented with a meager story that knows exactly what it is: something that you’ll forget after you beat the first level. As my recollection serves, you’re on an alien spaceship and you want to kill everything, but only 100 levels of things. In order to get through every level, though, you have to first eliminate all enemies present on the stage. It’s a formula that’s been used and worked before, which is a recurring theme with Nasty. Every bit of Nasty has been seen before.













