Turn out the lights, crank up the volume and get ready to point and click like it’s 1995. Shining Gate Software has unveiled a trailer for the upcoming third segment of their episodic creep-fest, Decay. Although admittedly the new trailer doesn’t reveal a heck of a whole lot, it does convey the foreboding gloom that makes the series so eerily delightful. We also catch a glimpse of what could be a certain serial killer who has been looming in the background of the mythology. Hopefully some questions will be answered this November when the third chapter arrives.
Floating through the darkness of space, my eyes are quickly blinded by the devastating light of the glowing sun as I venture past a floating asteroid. I am enamored by the blistering solar flares which escape the surface and quickly return. I glance to the right only to see enemy ships headed in my direction – an attempt to guard the green rift in space which spawns reinforcements.
Part triple-A title, part arcade hit, Spatial-Rift has players blasting away at voids in space along with enemy ships while your allies fly at your side. This is another participant of Microsoft’s Dream-Build-Play Competition. For an indie title, Spatial-Rift is a graphical tour-de-force. Immediately I believed the game looked impressive enough to be a retail title. On the first two stages, players fly around an enormous sun with constantly erupting solar flares that force a large glare upon the screen when viewed head-on. Furthermore, solar bursts that need to be avoided are shot in your direction in addition to flanking enemy ships. This is without a doubt one of the most graphically impressive indie titles on Xbox Live.
I have to say I was a little excited to try out a playing card game on XBLIG. It turns out that Didgery isn’t so much of a card game as it’s a chain building game with cards. I mostly felt like I was playing some Bejeweled clone only with a slightly tweaked gameplay. The game space consists of a five-across and four-high grid of playing cards in the center with a stack of remaining cards on the left and the suit meters on the right. Your goal is to refill these continuously draining meters by building chains of cards. As you clear each card from the board you refill that suit’s meter.
The chain building rules are fairly simple: you may start with any card on the board and move to either any card of the same face value of any suit or a lower value card of the same suit. This simple gameplay makes decision making easy but most strategies are too time consuming to be efficient. I found that the most effective move was creating an explosion by linking a chain of six or more that also destroys the cards around the final card. The game also has a cards that help you make longer chains with unique special abilities.
Erron Kelly, Dylan Martin Dave Voyles, and Taylor Bliss discuss Microsoft throwing a billion dollars at Windows Phone 7 & Kinect, the NES’s 25th birthday bonanza, Steam’s 30 million loyal users and someone who plays way too many games. Speaking of which, they’ve been playing Angry Birds, Shoot 1UP, Sonic 4 and of course, StarCraft II.
If the cover of Get Rich or Die Gaming doesn’t alert you that this game is going to be more ridiculous than talking turtles bathing in radioactive slime who learn karate from a man-turned-into-talking rat, then I think you’d better have your rational capacitors re-evaluated. The dapper cigar-munching fourteen-year-old with sleazy ladies draped over his arms like an acne-riddled Hugh Hefner pretty much tells you everything you need to know about this game: it’s a awfully sleazy, poorly produced, and insanely hilarious.
Movies have long enjoyed the kitsch of being so bad they’re good, but those are difficult, shark-infested waters for games to tread. Games are far more mechanical than movies, and if the mechanics don’t work, games typically aren’t worth the time. But, as I played through GRoDG’s pathetically short thirty-or-so minutes story, I found myself overlooking the shoddy mechanics and overall craptacular game aspect of it and enjoying the balls-to-the-ceiling insanity of its choppy animation, surreal story and nonsensically profane dialogue.
As I feverishly fight off my attackers with whatever makeshift weapon I can scrounge up, I come to a startling realization – these zombies are not after my brains, but my cookies! Or at least that’s what developer Triple B Games wants you to think. A preview released for their current work in progress Zombiez 8 My Cookiez quickly garnered over 1,000 hits in under 24 hours. Take a look for yourself and you can see why.
Players guide a matchbox-like tank as it fends off invading zombie hordes like ants who are headed for his plate of cookies on his dinner table. Players blast them, fry them, burn them, and launch them off the kitchen table just to keep those decrepit zombie mitts from our favorite satisfying treat.
When you’re not fighting off hordes of the undead, why not spend a bit of time playing some of Triple B’s other titles, like NLL Lacrosse 2010?
Proving that the “Episode 1″ in the first Aphelion’s title was no mere coincidence, Lunatic Studios has announced Aphelion Episode 2: Wings of Omega. The conclusion to the Aphelion tale will pick up right where the first one left off and boasts a number of improvements over its predecessor. Episode 1 was a carnival of random combat, and Lunatic Studios promises Wings of Omega will have faster-paced battles and dungeon crawling. It will also add a new playable character, skills, side quests and status effects. Episode 1 had some of the wonkiest walking animations in recent history, so fans may be delighted or dismayed to discover the sequel will also feature improved animations.
Episode 2 arrives this winter on Xbox Live Indie Games.
In this episode of the Armless Octocast, Erron Kelly, Dylan Martin Mike Wall, and Taylor Bliss celebrate Thanksgiving Canadian style. They somehow find time todiscuss the X-Men arcade game making its way to PSN/XBLA, 2K screwing over PC gamers with Bioshock 2 DLC, and the future of Mega Man. They also ramble about games they’ve been playing such as Minecraft, Explosionade, Burger Time, StarCraft 2, and of course, Deadly Premonition.