‘Indie Games Winter Uprising’ storming the Xbox Marketplace this December

Posted on by Mike Wall in News | 14 Comments

winter uprising!

If you thought Summer of Arcade was hot, with its five weeks of excellent XBLA releases, then you’re gonna love the Indie Games Winter Uprising (official site). A couple of high-profile indie developers have rounded up some of the top upcoming indie titles and are releasing them all during the first week of December to demonstrate the best the indie service has to offer. The event promises new awesome games every day of the first frost-filled week of December, so pour some hot chocolate, light the fire and start stockpiling Microsoft Points. (Although you won’t need too many; many are just $1.)

The promotion was designed by Robert Boyd (Breath of Death VII) and Ian Stocker (Soulcaster), who initially planned on a cross-promotion for their upcoming releases Cthuhlu Saves the World and Soulcaster 2. They decided to expand the scope, examined submissions from developers and settled on 14 games. The final tally includes new releases by Ska Studios (I MAED A GAM3 W1TH Z0MB1ES!!!1 1NIT!!!1), Radiangames Crossfire 2 and Aphelion: Episode 2.

The duo wanted to do something positive for the community in light of the dashboard debacle and sinking sales. “With so much negative feelings going around – XBLIG is dead! Let’s all bail and develop for other platforms! – I thought something positive that developers could rally behind would be a good idea…We’re hoping that staging a big successful event will help to invigorate sales for the platform overall, as well as being quite the morale boost to the XBLIG development community” said Boyd.

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Armless Octocast Episode 27: The Air Beneath My Mic Octocast

Posted on by Dave Voyles in Podcast | Leave a comment

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In this 27th installment and perhaps greatest yet, the guys talk about:

  • Xbox Indie Store’s triumphant return to the “Games” section
  • Nuclear Wasteland
  • Fable 3
  • Fallout New Vegas
  • The future of Rock Band DLC
  • Barcade Brooklyn
  • Goldeneye N64 vs. Wii (video comparison)
  • PSN Top 10 Sales Chart

Be sure to get your fix of weekly xbox indie and gaming news and reviews right here on the Armless Octocast!

ITunes: Subscribe to the podcast on iTunes
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MP3
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Hosts:
Dave Voyles, Erron Kelly, Taylor Bliss & Mike Wall
Music: Paul Weinstein – Chipocrite
Twitter: @DaveVoyles, @skrattybones, @MikeJWall, @TaylorBliss
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Xbox Indie Review: Nuclear Wasteland 2030

Posted on by Mike Wall in Reviews, xblig | 4 Comments

zombies!

Stop me if you’ve heard this before: the dead have returned to life and they want to feast on your braaaaiinnnss!! Yeah, 2010 is the year of the zombie. And 2009 was the year of the zombie before that. And 2008 before that. Okay, maybe we’re sitting in the middle of a solid zombie decade. But, hell, turning shambling corpses into bullet-riddled corpses is fun, so it looks like we can look forward to about another billion or so titles featuring those grey-matter-munching carnivores.

Probably the most flattering thing I can say about Nuclear Wasteland 2030 is that it actually works, and it looks fantastic (for an indie game). I was initially skeptical of a $1 indie FPS, but the engine runs surprisingly well, the environment is fairly detailed and loaded with obstacles and items, and the framerate is pretty solid. There’s even an options for inverted vertical axes for backwards-minded players like me.  I expected a clumsy, chugging mess, but instead I was treated to a smooth zombie-slaughtering simulator.

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Xbox Indie Review: Mutant Zombie Onslaught

Posted on by Dave Voyles in Reviews, xblig | 3 Comments

Just in time for Halloween, the zombie apocalypse has arrived yet again, and it is only you to put it to an end. Apparently brightly lit, green irradiated rats do not make for great house pets, as that is the cause for the zombie outbreak on this occasion.

I found this to be your standard variety twin-stick shooter: enter a room, cleanse the spawns from hell, rinse, repeat. Fortunately, it is much easier than fellow twin-stick shooter Smash-TV, as Mike Wall and I found out this weekend during our arcade session (yes, arcades still exist). The dungeons are randomly generated and can certainly add a bit of replayability for when one decides to use the couch co-op as well, so be sure to throw on the useful mini-map which overlays the screen similar to Diablo or Torchlight. Furthermore, after clearing the hordes, useful items such a health, cash used for upgrades, and ammo (why do zombies carry flame-thrower fluid again?) will be dropped. Just make sure that you’re not playing with a ninja-looter.

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Oops! My Bad! Microsoft relocates Indie Games to “Games and Demos” section

Posted on by Mike Wall in News | 1 Comment

The Indie Games Store is on the march again! Microsoft moved the nomadic store to the “Games and Demos” section of the Marketplace following a week’s worth of complaints from developers, not to mention a heaping spoonful or two of bad press. The shift comes just 8 days after the store was positioned under the  “Specialty Stores” tab during the most recent Dashboard Update, where it was located in the prime real estate between “Game Room” and “Avatar Marketplace.” The move infuriated most indie developers who were insulted that they weren’t classified as proper games. Others felt marginalized or even exploited for the purpose of selling more Avatar items.

Developer reaction on the App Hub forums is overwhelmingly positive, where developers are celebrating their victory. “Woo – I’m so happy… Hugs all round. Microsoft just made it back onto my Christmas card list, so if they ever lift that restraining order I’ll send them one full of kisses and puppy parts. Wooooo!” wrote one exuberant developer.

Source: App Hub Forums

Xbox Indie Review: Flotilla

Posted on by Taylor Bliss in Reviews, xblig | 2 Comments

space combat!

Space shooters nowadays are hard to come by and for good reason: many of the games released tend to underperform. Indie titles seem to be able to dodge these problems by taking different approaches and Flotilla is one such game.

In Flotilla, the story is left behind from the beginning. You’re terminally ill and have turned to space flight in your final months. When I was running into pirate space penguins and pigs committing blue collar crimes, why I was in space didn’t seem to matter much. The game progressed through the continued choice of the next planet to travel to. A galaxy-like overview map is available before each move. Planets shown with a red glow dictate a planet that is a definite battle, but most are shown in a faint yellow. Traveling to a planet will trigger a random encounter, which range from finding stowaway toucans to racketeering  reindeer. Each encounter will be unique during the first playthrough, but they get repetitive as you visit the campaign again.

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Xbox Indie Review: Radiangames Fluid

Posted on by Mike Wall in Reviews, xblig | 6 Comments

Fluid is what you’d pour out of the blender if you tossed in the pellet-munching Pac-Man, the frantic gotta-beat-the-clock tension of a racing game and whatever extra psychedelics were lying around. The shift towards pacifism is somewhat of a surprise giving the previous Radiangames’ penchant for absolute destruction, but it’s a nice change-up, and it takes a rather simplistic, well-known formula and executes it to precision.

Having already updated and neon-ized Space Invaders and Gauntlet with its previous two releases, Radiangames now has its eyes set on that dot-crazed 80s icon. Sure, Fluid’s hero resembles a tiny black sperm instead of a pie, and it does swim around freely in wide-open levels, unlike the constrained mazes of Pac-Man, but the general premise remains the same: consume every dot as quickly as possible without being eaten.

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Armless Octocast Episode 26: Xbox live update: A Trick AND A Treat Octocast

Posted on by Dave Voyles in Podcast | Leave a comment

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Erron Kelly, David Voyles, and Mike Wall are back to discuss a plethora Microsoft content, ranging from the Kinect Launch, to the Xbox Live update. This update in particular is a treat for some, but a trick for others, including indie developers.

Other topics include:

-TF2 Halloween Update
-The Human Centipede (costume AND movie!)
-Netflix in Canada

Also, the Left 4 Dead 2 contest is still alive! Write in to ArmlessOctopus@gmail.com with what YOU would do when the Z-Day arrives with the zombie apocalypse and we’ll read the winning entry over the air, as well as give you a Steam code for a free copy of Left 4 Dead 2.

ITunes: Subscribe to the podcast on iTunes
PodOMatic
: Subscribe through PodOMatic
RSS
: RSS Feed
MP3
: Direct download
Hosts:
Dave Voyles, Erron Kelly, & Mike Wall
Music: Paul Weinstein – Chipocrite
Twitter: @DaveVoyles, @skrattybones, @MikeJWall
Join the Facebook Page