We’ve been fooled: zombies want cookies, not brains

Posted on by Dave Voyles in News | 1 Comment

As I feverishly fight off my attackers with whatever makeshift weapon I can scrounge up, I come to a startling realization – these zombies are not after my brains, but my cookies! Or at least that’s what developer Triple B Games wants you to think. A preview released for their current work in progress Zombiez 8 My Cookiez quickly garnered over 1,000 hits in under 24 hours. Take a look for yourself and you can see why.

Players guide a matchbox-like tank as it fends off invading zombie hordes like ants who are headed for his plate of cookies on his dinner table. Players blast them, fry them, burn them, and launch them off the kitchen table just to keep those decrepit zombie mitts from our favorite satisfying treat.

When you’re not fighting off hordes of the undead, why not spend a bit of time playing some of Triple B’s other titles, like NLL Lacrosse 2010?

Lunatic Studios reveals Aphelion Episode 2: Wings of Omega

Posted on by Mike Wall in News, xblig | 1 Comment

combat!

Proving that the “Episode 1″ in the first Aphelion’s title was no mere coincidence, Lunatic Studios has announced Aphelion Episode 2: Wings of Omega. The conclusion to the Aphelion tale will pick up right where the first one left off and boasts a number of improvements over its predecessor. Episode 1 was a carnival of random combat, and Lunatic Studios promises Wings of Omega will have faster-paced battles and dungeon crawling. It will also add a new playable character, skills, side quests and status effects. Episode 1 had some of the wonkiest walking animations in recent history, so fans may be delighted or dismayed to discover the sequel will also feature improved animations.

Episode 2 arrives this winter on Xbox Live Indie Games.

Click through for more screenshots.

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Armless Octocast Episode 23: Canadian Thanksgiving Extravaganza!

Posted on by Mike Wall in Podcast | Leave a comment

podcast logo

In this episode of the Armless Octocast, Erron Kelly, Dylan Martin Mike Wall, and Taylor Bliss celebrate Thanksgiving Canadian style. They somehow find time to discuss the X-Men arcade game making its way to PSN/XBLA, 2K screwing over PC gamers with Bioshock 2 DLC, and the future of Mega Man. They also ramble about games they’ve been playing such as Minecraft, Explosionade, Burger Time, StarCraft 2, and of course, Deadly Premonition.

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MP3
: Direct download
Hosts:
Mike Wall, Erron Kelly, Taylor Bliss  & Dylan Martin
Music: Paul Weinstein – Chipocrite
Twitter: @MikeJWall, @skrattybones, @DylanLJMartin, @TaylorBliss
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Update: fixed funky MP3 link

XNA Creators Club rebranded as ‘App Hub’

Posted on by Mike Wall in xblig | Leave a comment

bye xna

The XNA Creators Club, the program that allows developers to develop and sell games on PC and Xbox using the XNA framework, has been rebranded ‘App Hub’ to pave the way for Windows Phone 7 development. The website has received a facelift, although the fees for using XNA Game Studio remain unchanged. In addition to selling games on the Xbox Marketplace, developers will now have the option of selling their wares (or giving them away) on the Windows Phone 7 Ap Store.

Microsoft is clearly trying to stir up interest for their Phone 7 platform and get indie developers on board in order to compete with the iOS and Android operating systems. What impact, if any, their new emphasis on Phone 7 will have on their Xbox support remains to be seen. Do you think Apple regularly has issues with developers not having access to sales data or download information?

Xbox Indie Review: Explosionade

Posted on by Mike Wall in Reviews, xblig | 1 Comment

Mechs in Explosionade!

When will those pesky aliens learn? Ripley took it to them on four separate occasions, and Will Smith has practically built a career out of exterminating them. Their stunning lack of reconnaissance allowed them to invade a planet comprised of 70% of their secret weakness in Signs (good thing for them they didn’t invade during hurricane season), and their puny immune systems couldn’t handle the 5 nonillion single-celled organisms that make their home on Earth in The War of the Worlds.

Bacteria and water have their places, but nothing is quite as satisfying as sending E.T. straight to hell by blowing holes through his wrinkled body. If you’re of the same mind, than you’re probably going to have a lot of fun with Explosionade. There you go, that’s my review: it’s awesome. Succinct, and to the point.

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Permanent sale! Radiangames Crossfire reduced to just a dollar

Posted on by Mike Wall in News, xblig | Leave a comment

crossfiyah!

Radiangames’ excellent arcade-style shooter has dropped in price to a mere dollar. Developer Luke Schneider has been admirably transparent about the sales data of his games, while trying to find ways to make the Xbox indie platform successful for developers. The $3 price point has been a hindrance for long-term sales, and the new price point puts it in line with its impressive brethren, Inferno and JoyJoy.

The price drop is also accompanied by an update, which adds two new modifiers to the game, adjusts arcade stick support, and tweaks damage and enemy speeds in certain areas. Check out Radiangames’ blog for the full list of changes. Read our full review to find out what Armless Octopus thought of Crossfire. (Hint: Dylan Martin called it “one of the greatest arcade shooters in recent history.”) The only thing its missing is bad mullets and fiery arenas of death.

Crossfire on Xbox Marketplace

Interview: Mehul Trivedi talks Hitmaker and the iOS platform

Posted on by Dave Voyles in Uncategorized | 4 Comments

With an influx of iOS games in recent months, it’s often difficult to sort through plethora of garbage titles in effort to pull out a few gems. One of which that caught this reviewer’s eye was Hitmaker.
With its recent launch, Hitmaker is sure to make some noise in the iTunes store as developer NoiseToys developer Mehul Trivedi talks about their newest title and the iOS platform as a whole.

So Mehul, why don’t you tell us what Hitmaker is?

Hitmaker is currently a game for the iPhone, you can think of it as Four Squared for music, where we’ve built a game around music recommendation. The idea is that you make the discovery and recommendation of music just a little more fun. Read more

Armless Octocast Episode 22: Too Many FBI Agents

Posted on by Mike Wall in Podcast | 1 Comment

podcast logo

In this episode of the Armless Octocast, Erron Kelly, Dylan Martin and Mike Wall discuss the effect the Top Download section has on Xbox Indie games, and the delay of Explosionade. They also ramble about games they’ve been playing such as  Minecraft, A Shooter and Halo Reach. Oh, and of course, there is the weekly segment “What’s Wrong with Deadly Premonition.”

ITunes: Subscribe to the podcast on iTunes
PodOMatic
: Subscribe through PodOMatic
RSS
: RSS Feed
MP3
: Direct download
Hosts:
Mike Wall,  Erron Kelly & Dylan Martin
Music: Paul Weinstein – Chipocrite
Twitter: @MikeJWall, @skrattybones, @DylanLJMartin
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