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» E3

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Microsoft unveils Summer of Arcade lineup

Posted on by Taylor Bliss in News, XBLA, XBLA News | 1 Comment

summer of arcade logo

Some of the big news coming out of E3 is this summer’s lineup for Microsoft’s Summer of Arcade. The promo will feature a few games already covered by Armless Octopus and others that are new to the scene. The stylized action-RPG Bastion and art-driven, Metroidvania-style Insanely Twisted Shadow Planet are the most familiar titles, which we’ve covered with previews. Two others, Toy Soldiers: Cold War – a MOBA/FPS combo – and the terraforming From Dust, were on the radar. Last up, Fruit Ninja Kinect, which is fresh from E3, will be there for all your fruit-dissecting needs.

The whole event kicks off on July 20, but the specifics for which game comes out when and for how much is still a mystery. Check back with Armless Octopus often as we keep the XBLA news from E3 coming.

Source: Xbox.com

Deadlines loom for IndieCade game submissions and PAX Prime & PAX Dev speaker applications

Posted on by Taylor Bliss in News, PC News, XBLIG News | Leave a comment

indiecade logo Konami just finished their pre-E3 conference and E3 itself looms right around the corner, but being the forethinking people you are, PAX Prime is the only thing on your mind, right? No? Well over the next two weeks, maybe you should find some time for it. The deadlines to apply to be a speaker at PAX Prime & PAX Dev, as well as the deadline for game submissions for IndieCade are but a fortnight away: June 14th for PAX Prime and the 15th for the latter two.

Many are well aware of the colossal PAX conventions, but IndieCade might be a new one for a few people. Started in 2005 by Creative Media Collaborative, IndieCade is aiming to revitalize the videogame industry as a whole by supporting one of the driving forces of innovation: independently developed games. The 2011 festival will take place in several venues throughout downtown Culver City, California. You can submit your game now with the hope of bringing it into the public eye. Although you’ll have to pay the higher late-processing fee, if your game has the chops, it could be well worth the toll.

Check back at Armless Octopus for all the latest indie news debuting at all of the aforementioned events and more.