Mechwarrior 2 on the PC was lauded as both a critical and commercial success. During the rise of 32-bit consoles in the late ’90s and early 2000s, however, a more casual style of mech game came along, but one team of developers, MekTek, craved their hardcore mech roots.
Building from the rich universe that is Heavy Gear, the team at MekTek has plans to grab that rabid fan base and generate the experience they’ve been craving since the rise and fall of Mechwarrior 2. A brief demo for Heavy Gear Assault was available at GDC Play this week, and I had the opportunity to get my hands on it. The blend of arena style shooter and mech sim worked well, and should scratch that itch which fans of either genre have so desperately needed resolved over the years.












