XBLIG prices can be changed every 7 days starting May 23


Big news from Microsoft today, as they announced via the App Hub, the official MS forums where XBLIG developers Read more

Sonic the Hedgehog 4: Episode 2 Review: Rolling in the Right Direction


A new Sonic game always brings a level of uncertainty with it. Sega’s mascot has seen more highs and Read more

One Million Fans Take a Stroll with The Walking Dead Episode 1


Comic books, television, and now video games: is there any form of media that The Walking Dead can't conquer? Read more

Kittens Spit Fire When Serious Sam Double D XXL Assaults XBLA This Fall


Take a long, hard look at you what is on your screen right now. Yes, that’s a kitten, spitting Read more

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Solar 2 review: AKA Solar One and a Half

Posted on by Evan Lennick in PC Reviews, Reviews, xblig, XBLIG Reviews | 1 Comment

Many successful indie games overcome limited scope and marketing resources by offering a unique premise or take on gameplay. It’s tough otherwise to stand out in the mass of games that are released on Steam and the XBox Live Indie Games service. The first Solar stood out when it was first released due to its interesting take on open-world sandbox gameplay in which you weren’t a thug, a cowboy, or student, but instead you played as an asteroid, a planet, a star, and even a black hole. The sandbox provided wasn’t extremely elaborate, but a series of provided challenges gave players goals to achieve and sandbox options to unlock. Not only did it provide a unique premise and great atmosphere, but also several hours of entertaining gameplay for a measely $1. Many still consider it one of the best games on the XBLIG service and it was a great deal. With the release of Solar 2, we see the game not only available as an Xbox Live Indie Game but now on Steam as well. Additionally, the price point has increased to $5 on XBLIG and a whopping $10 on Steam. So the question is, does Solar 2 provide enough new and unique content over its predecessor to be worth five to ten times the price of the original?

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Xbox Indie Review: Unplugged

Posted on by Dave Voyles in Reviews, xblig | 1 Comment

Zaboo, the obsessive nerd from The Guild, once asked “Question #9: If your friendship was a food…”

Well that offbeat question quite certainly describes this title, which isn’t your standard twin-stick shooter. Players play as a drain plug within a sink and, quite simply, the gamer’s job is to shoot at all the incoming food. As a plug, gamers fire uhh…..rockets, at incoming fruits and veggies which are making their way toward the drain. If the plug touches the drain it bounces off like a bowling ball against those bumpers you probably still use when you bowl.

The catch, however, is the water flowing through the background which puts a spin on all objects – including your rockets. This makes things rather difficult as food now comes at you from all angles, and player’s rockets are spinning with the water as well. The bosses, which appear at the end of each stage, are even more absurd, including the a block of cheese with a pair of hands and two bars of soap followed by bubbles.

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