XBLIG prices can be changed every 7 days starting May 23


Big news from Microsoft today, as they announced via the App Hub, the official MS forums where XBLIG developers Read more

Sonic the Hedgehog 4: Episode 2 Review: Rolling in the Right Direction


A new Sonic game always brings a level of uncertainty with it. Sega’s mascot has seen more highs and Read more

One Million Fans Take a Stroll with The Walking Dead Episode 1


Comic books, television, and now video games: is there any form of media that The Walking Dead can't conquer? Read more

Kittens Spit Fire When Serious Sam Double D XXL Assaults XBLA This Fall


Take a long, hard look at you what is on your screen right now. Yes, that’s a kitten, spitting Read more

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Humble Indie Bundle 4 is Out Now! Hurry While Supplies Last!!!

Posted on by Dave Voyles in News, PC, PC News | Leave a comment

The holidays are always a crazy time for shopping, but who wants to go to the store when you buy everything online? In addition to never having to leave your seat, chances are you’ll find a better deal on the Internet anyway. So what better deal than another Humble Indie Bundle to gift to a friend or loved one?

The Humble Indie Bundle 4, perhaps the greatest indie bundle released yet, humble or otherwise, was released today. If for some reason you’ve managed to miss out on any of these gems, now is probably the best chance you’ll have to pick them up. The Humble Indie Bundle 4 includes Jamestown, Bit.Trip Runner, Super Meat Boy, Shank, and NightSky HD. If you pay more than the current average of $4.62, then you’ll be granted the well-received Cave Story+, in addition to the beautiful sci-fi strategy game Gratuitous Space Battles. Get on this now – There’s only 2 weeks left!

As always, you’ll receive Steam and Desura codes where available, in addition to having compatibility across all PC platforms, including Mac, Linux, and Windows.  The best part? They’re all DRM free! You see guys? You CAN still making a living  selling games without DRM! Yay!

Source: Humble Indie Bundle

Defenders of the Last Colony Brings Twin-Stick-Tower-Defense to XBLIG

Posted on by Mike Wall in PC, xblig | 1 Comment

Twin-stick shooters? Boring. Tower-defense games? Yawn. How about a twin-stick, tower-defense game? Knitted Pixels is banking the mash-up will yield peanut butter and jelly-like levels of awesomeness in Defenders of the Last Colony. You play as a group of ships that are protecting the colony from…some sort of opposing force (we’ll just assume it’s an army of ALFs that want to that want to steal the colony’s kittens).

While the story seems like it could be summed up on an index card, the really cool looking aspect of this 4-player cooperative shooter is that you can choose between two classes: the Soldier is adept at turning enemy ships into space debris, while the Engineer class can sit back and build turrets and other defensive units while warding the baddies away with pea shooters. There is also a relic system that allows you to upgrade the area your ship specializes in. Sadly, it will only feature local co-op only when it’s released later late this year/early next year on XBLIG and PC, but Knitted Pixels is planning on patching in online co-op at a later date.

Update: Yup, it’s last colony, not lost colony. It’s what we get for watching too much BSG. We suck sometimes.

Serious Sam: The Random Encounter Review: Seriously Scrambled

Posted on by Alex Esten in PC Reviews, Reviews | 3 Comments

Serious Sam: The Random Encounter is the kind of game that you enjoy while not really understanding why you’re enjoying it. It’s a Dude Where’s My Car title, where there’s something compelling and entertaining, but pinpointing those qualities is difficult and explaining them is even harder. At least initially.

At a base level, TRE offers a truly unique gaming experience with a refreshing, if completely bizarre and atypical, approach to “standard” RPG formatting, a profound sense of manic creativity that permeates the game design through and through, and pitch-perfect humor. It’s different in a good way…mostly.

While the story is nothing to really write about (Mental is attacking again, and Sam has to shoot things to stop him), and the two additional characters are basically just extra firepower and offer little in the way of character development, the game still tends to win you over on account of the little throwaway jokes and puns. For example, there’s a blink-and-you-miss-it joke involving a post-swim afro. The notion of puzzles in a game about shooting things is ridiculed constantly and mercilessly, almost to the point where I was wondering if it was all still in good fun. Even the puzzles themselves are ultimately solved by “shooting things.” The game consistently breaks the fourth wall but never feels too awkward when doing so, mostly due to its tongue being planted firmly in cheek the entire time. TRE’s action sequences lampoon the RPG genre, and its RPG elements lampoon the action genre. It’s a strange combination, but it absolutely excels in many ways. It kept me grinning almost the entire way through at least…a difficult feat, to be sure, given that I’m a hardened, cynical, antisocial bastard. Read more

Cthulhu Save the World, Really Big Sky, and More Crammed into the Really Big Bundle

Posted on by Mike Wall in News, PC, PC News | Leave a comment

If you aren’t one of the 100,000 people who already helped Cthulhu Saves the World be such a success on steam, you can snag the retro RPG along with a few other sweet indies in the Indie Royale Really Big Bundle. The bundle also includes Runespell: Overture, Eufloria, Really Big Sky, and Breath of Death VII. The lot of them can be yours for $4.33 right now, but that price will fluctuate with time, and as per the norm with these bundles, other games may be unlocked as more are sold. The Really Big Bundle expires this Sunday, so head on over soon if you want to get your hands on some cheap indies.

Source: Indie Royale Website

Contest: Win Wizorb for PC

Posted on by Mike Wall in Contests, PC | 16 Comments

what is that?

One of our favorite XBLIGs of the year, Wizorb, was released on GamersGate this week, and we’re celebrating by giving out a free copy to one lucky reader! There are two ways you can enter the contest, and please feel free to enter both ways for two chances to win. Check out our full review to find out why we were swept up in Wizorb’s magic.

One winner will be picked Monday, Nov. 14 at 7 PM EST. It’s over! Congratulations to our winner, diemer!

1) Post a comment below mentioning your favorite game with wizards (or orbs..).

2) Follow @armlessoctopus on Twitter and post the following tweet:

Visit @armlessoctopus to win Wizorb for PC! The 16-bit #XBLIG hit is available now on Gamersgate http://bit.ly/w0RjgD

Thanks to Tribute Games for the contest.

First Look: Echo Storm

Posted on by Dave Voyles in PC Previews | 3 Comments

Shmups are known for being notoriously difficult. This attribute commonly makes the genre as a whole unappealing to many gamers, unless you get your kicks from punishing yourself. But the winds of change are bringing a new title to our table in the form of Echo Storm, which allows players to adjust the difficulty based on which side of the screen they play on.

I first met developer Benjamin Jelter while talking over a game of Sonic Generations at NYC Comic Con recently. Instantly we were aware we both knew a bit more about gaming than most participants of the event. We sat down, where he showed me an early build of Echo Storm, and I was also sent a copy to play for myself. What follows are my thoughts on the innovative shooter, and what you can come to expect from it upon its projected 2012  release.

Read more

Rock of Ages Review: Not One for the Ages

Posted on by Erron Kelly in PC, PC Reviews, Reviews, XBLA, XBLA Reviews | Leave a comment

This piece of work has taken me longer to write than anything I have ever written before in my entire life. That includes, but is not limited to, a boring as hell essay I had to write back in high school that I managed to string out for an additional two weeks before finally being ordered to hand it in. That essay eventually got written solely because my intense distaste for that particular subject and teacher drove me to weave a bit of wordsmithery that could both convey the factual points it needed to get across while still letting that teacher know just how much I detested writing it.

I was able to eventually spit that out because of those negative feelings. Emotions, whether negative or positive, are an amazing driving force for me to do something, simply to get it out of my way. It’s when something doesn’t strike me as particularly good or particularly bad that I have the most trouble. Even with the blandest of offerings I can normally find something on one side of the spectrum or the other to grasp at, and elaborate from there.

Rock of Ages did an impressive job of keeping me incredibly neutral for the whole experience. The gameplay consists of rolling a ball down a track to smash through a giant gate protecting whatever historical figure you are doing battle against. In between rolling your boulder you are placing a small variety of towers on your side of the track to prevent your opponent from doing the same to you. Unfortunately, this is practically a futile effort. The computer will hit your tower, eventually get past them, or break through them and hit your door. As long as you hit their door first, the time between rolling your boulder will end before theirs, and you can roll again. Simply repeat the process a meager three times and you will win.

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Wizorb Bounces onto PCs on November 7

Posted on by Mike Wall in News, PC, PC News | Leave a comment

what is that?

Wizorb, also known as the greatest iteration of Brickbreaker ever, will be available on PC through GamersGate for a measly $2.99. The PC version will support gamepad, keyboard, and mouse countrols. One-handed gamers should be pleased to learn that the entire game can be played with just a mouse. Mac and Linux ports are also in the works. Check out our review of the XBLIG version here.

Source: Pixeltao

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