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James Silva Dishes on the Dishwasher at GDC

Posted on by Dave Voyles in News, XBLA, XBLA News | Leave a comment

Last Thursday at GDC, James Silva, lead dishwasher at Ska Studios, gave a postmortem for last year’s XBLA hit The Dishwasher: Vampire Smile. He opened with the story of how the first game in the series, The Dishwasher: Dead Samurai came to be.

As a hobbyist developer in 2007, Silva submitted Dead Samurai as a Dream.Build.Play contestant just months before graduating college in upstate New York. Writing it off as something he didn’t believe would actually win, he soon forgot about it and began to work as a Java developer for a local business upon finishing college. Two months later he received a phone call that changed his life.

Microsoft had contacted Silva to let him know that they wanted him to come out to their offices in Seattle, and that he had won an XBLA contract. For several months he “did the starving artist thing,” and before he knew it, he had a shipped title. As a project done by one man, it was certainly impressive: it eclipsed the 200,000 sales mark, and not only did fans crave a sequel, but so did Microsoft.

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Ska Studios unveiling a Windows Phone 7 game at E3

Posted on by Mike Wall in News | 2 Comments

ska log

Ska Studios has unsheathed a new teaser site for an unnamed Windows Phone 7 game. The site features a fairly standard image of a WP7 phone, but hovering the mouse over various parts of the phone’s screen reveals several pixelated icons. The images appear to be the same as those found in the logo of I MAED A GAM3 W1TH Z0MBIES 1N IT!!!1, perhaps hinting that the zombie-slaying indie game is headed to Microsoft’s series of phones. A post on Ska Studios Blog promises more details will be revealed on June 6, and the team will be at E3 to demo the new game on the show’s floor.

Source: Ska Studios

Ska Studios’ soundtracks available on Bandcamp

Posted on by Mike Wall in News, XBLA News, xblig, XBLIG News | Leave a comment

pay what you want for awesome songs!

How much would you pay for those sweet tunes from The Dishwasher: Vampire Smile, and I MAED A GAM3 W1TH Z0MBIES 1N IT!!1? A quarter? A dollar? A million dollars? Regardless of your answer, Ska Studios has some good news for you. They’ve released a nice chunk of their catalog on Bandcamp, which means you can name your own price to download the soundtracks. Now you can drift to sleep to that ridiculous I MAED A GAM3 W1TH Z0MBIES 1N IT!!1 song without leaving your Xbox running all night. Pleasant dreams.

Source: Ska Studios Music Store

The Dishwasher: Vampire Smile review: Dismemberment never felt so good

Posted on by Mike Wall in Reviews, XBLA, XBLA Reviews | 1 Comment

cut cut!

Things I learned from playing The Dishwasher: Vampire Smile

a)         Living organisms are really just sacs of blood and guts waiting to erupt
b)         Ninjas may be cool, but cybernetic ninjas are way cooler
c)         Cinder blocks wrapped in barbed wire are the best way to dispatch swarms of zombies
d)         Sometimes, the second time is the charm

The original Dishwasher was one of those games I really wanted to love, but just didn’t enjoy nearly as much as I hoped. It was gory and it was stylish, but I just didn’t find it to be much fun. Now, the pallid samurai has returned for a sequel, and Ska Studios stripped the game down and made some bold, but welcome augmentations. Vampire Smile is an improvement over Dead Samurai in every possible way. Purists may label it selling out; I call it making a fantastic sequel.

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Win The Dishwasher: Vampire Smile before it’s released

Posted on by Mike Wall in Contests, News, XBLA, XBLA News | Leave a comment

so many zombies!

Want to be the cool kid on the block playing the hottest XBLA jam before it’s even released? Ska Studios is celebrating next Wednesday’s launch of The Dishwasher: Vampire Smile by giving away free codes for the game every other hour starting Tuesday at 5 AM Eastern. Head on over to their official website for all the ways to win, and check back Monday morning for our review of The Dishwasher: Vampire Smile. Bonus points for anyone who raps about their triumph.

Source: Ska Studios

The Dishwasher: Vampire Smile preview: Double the bloody fun

Posted on by Mike Wall in Previews, XBLA, XBLA Previews | Leave a comment

beheaded! As our ED-209-esque cybernetic foe crumbled to the ground, we stormed into the adjacent room, dashed up to the dapperly dressed man, grabbed him by the scruff of the neck and brutally bashed his face into the floor, bathing his enormous self-portrait in his own crimson blood. The ironic part of this whole bloody mess? The dude was just about to pull the trigger of the gun rested against his temple to blow his own brains out. It was excessive, it was grizzly, and it was pretty freaking awesome.

Let me go ahead and muddle my credentials right off the bat: I didn’t finish the original Dishwasher game. I got about halfway through it before I was distracted by some shiny new thing (probably something for review) and for whatever reason I never returned. So while I’m not exactly an expert in the game’s intricacies, I’m familiar with it enough to say that if you liked the original game, you’re really going to love this one. The Dishwasher: Vampire Smile feels super snappy, it’s super gory, and the carnage that unfolds on screen is absolutely gorgeous.

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The Dishwasher: Vampire Smile slices up XBLA on April 6 for 800 MS points

Posted on by Mike Wall in News, XBLA | 1 Comment

he's a bit violent

He may not actually spend much time washing dishes, but that undead samurai certainly is  adept at creating blood-stained smears on his fallen foes’ clothing. Ska Studios’ undead, alien-blood-infused samurai returns to XBLA on April 6 in The Dishwasher: Vampire Smile for 800 MS points ($10). The sequel to 2009′s Dead Samurai boats 13 stages, online co-op, 50 arcade challenges and an arsenal of wacky weapons such as the giant Pankiller syringe. Oh, and it’s in 3D if you have one of those new-fangled snazzy devices.

Can’t wait until April 6 to slice up some fools? The full game will be playable later this week at PAX East, where fans can check out all of the game modes and win prizes including pre-release codes to download the game prior to its release.

Trailer after the break.

Source: Ska Studios

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GDC 2011: Successful indie developers share insight on Microsoft’s self-publishing service

Posted on by Dave Voyles in News | 4 Comments

On the final day of GDC, a bustling, excited room of journalists, students, and fellow developers listened acutely as James Silva, Robert Boyd, Nathan Fouts, and Ian Stocker recounted their trials, tribulations and successes as Xbox Live Indie Game developers. Brandon Sheffield, Editor-In-Chief of Gamasutra and Game Developer Magazine hosted the panel of accomplished indie developers and guided them through the discussions.

One of the largest hurdles for indie developers is exposure. Before releasing I MAED A GAM3 W1TH ZoMBIES!!!1, Silva (Ska Studios) put out a press release riddled with nonsense such as “Hypermagic Engine 3.0 and the Megacore X parallelization processor.” This later went on a wiki which he released for his title, but essentially it provided synergy across the tone of his promotional material, as well as the game itself. Most importantly, it allowed the press to refer to something when building details for a story.

“Something as simple as a website can provide essential legitimacy” said Boyd (Zeboyd Games), who also suggested creating YouTube trailers.

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