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Slam Bolt Scrappers review: Picking up the pieces

Posted on by Dave Voyles in PSN, PSN Reviews, Reviews | 3 Comments

blocks!

For those of you who have been with us since the beginning, you may remember our first hands-on experience with Slam Bolt Scrappers back at last year’s PAX East. Shortly afterwards, I had an interview with CEO of Fire Hose Games, Eitan Gleinert, and at the time he was unsure of which platform it would land on. Well a lot has changed since then, and their first title launched on PSN this week.

Tetris, the classic shape-dropping puzzler has been a staple in any solid gamer’s diet for nearly a quarter century. Sure we’ve seen some altered experiences of it with titles like Dr. Mario on the original Nintendo or Super Puzzle Fighter, but not much in terms of innovation. It wasn’t until my hands on experience with SBS a year ago that I began to take notice of this game.

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Interview: Eitan Glinert from Fire Hose Games on Slam Bolt Scrappers

Posted on by Mike Wall in Uncategorized | 3 Comments

Slam Bolt Scrappers Interview

Dave Voyles got an opportunity to talk to Eitan Glinert, the founder and creative director of Fire Hose Games, the studio developing the upcoming release Slam Bolt Scrappers which was on display at Pax East.  The full interview can be heard as a part of the JBAC Podcast.

Dave: So Eitan, why don’t you tell us a bit about specifically what you do at Fire Hose Games.

Jeez, that’s a really good question.  A lot of people have been asking me that lately and because of my drinking problem I haven’t really had a good answer for them so far.  I mean I do a little bit of everything.  I’m the founder and president so that means I do business stuff, I do management, I do game design, and I sweep floors, sometimes I clean toilets.

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