XBLIG prices can be changed every 7 days starting May 23


Big news from Microsoft today, as they announced via the App Hub, the official MS forums where XBLIG developers Read more

Sonic the Hedgehog 4: Episode 2 Review: Rolling in the Right Direction


A new Sonic game always brings a level of uncertainty with it. Sega’s mascot has seen more highs and Read more

One Million Fans Take a Stroll with The Walking Dead Episode 1


Comic books, television, and now video games: is there any form of media that The Walking Dead can't conquer? Read more

Kittens Spit Fire When Serious Sam Double D XXL Assaults XBLA This Fall


Take a long, hard look at you what is on your screen right now. Yes, that’s a kitten, spitting Read more

» snailien invasion

By at .

Xbox Indie Review: Snailien Invasion

Posted on by Mike Wall in Reviews, xblig | Leave a comment

snails!

If this is supposed to be an invasion, then I think my snail wandered onto the wrong battlefield; it’s more like a one-snail assault. Snailien Invasion shows a lot of promise, but ultimately gets squished by it’s unfortunate fixation on multiplayer combat in the vacuum that is the Xbox indie landscape.

Snailien Invasion (go ahead and say it again – Snailien Invasion) is basically an amped-up version of Worms. It strips out the turn-based elements that make some rounds of Worms a snooze-fest and morphs the concept into an arena-based 2D action game. Despite its glaring similarities, the pacing and the feel of the game are so different that it doesn’t feel like a ripoff at all. Perhaps in a different reality (one where snails form armies) and with a handful of tweaks, this game would get the attention it deserves. If you’re a college student or have a bunch of friends around, you’ll probably really get a kick out of the local multiplayer. But for the rest of us folk in the real world, it faces the catch-22 conundrum of requiring an online community to be fun, and thus it’s impossible to recommend purchasing because said community doesn’t already exist.

Read more