This week I had the opportunity to sit down and speak with Paris, France native Philippe Da Silva of IndieFreaks.com. We spoke about his upcoming game Ace on Steroids, in addition to the IndieFreaks Game Framework, which is freely available to all XNA developers.
Ace on Steroids: What’s in the name?
Well, nothing really special. I was working on an Asteroids Redux with some enhanced 3D visuals, some good rock music and realistic 3D physics, so I was looking for a name that would remind somehow the original Atari classics name while showing this was a slightly improved version.
You made the decision to freely share all of your source code with individuals who purchase your game. What sparked this decision? Can you think of any other titles which adhere to this model?
It all came down while I was working on my generic game framework for XNA and realized that I couldn’t spend as much time as I’d like to write documentation, tutorials, and samples so other developers could easily get started with it. Read more














