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Xona Games Brings Score Rush to Browsers for Free

Posted on by Anthony Swinnich in News, PC, PC News, xblig, XBLIG News | 1 Comment

Unlike many quality Xbox Live Indie Games, Score Rush has seen no shortage of success. Xona Games’ twin-stick shooter snagged several awards and moved a chartworthy amount of copies in several regions. Now it can be played in a browser for free.

Score Rush has been ported to HTML5 and is available at Turbulenz. You’ll have to create an account in order to play the game, but there’s no charge to do so. Leaderboards and achievements have been added as well.

Source: Indie Games

Xona Games shows off Duality ZF, has their sights set on XBLA

Posted on by Taylor Bliss in News, XBLA, XBLA Previews | Leave a comment

Last shown off back at this year’s GDC, Xona Games‘ upcoming title, Duality ZF, has a new trailer out. After watching the whole thing, calling Duality ZF a ‘bullet hell shooter’ might not be doing it justice. The game’s touting 6 different game modes, 4-player multiplayer, 8 different stages and several other features too numerous to be listed. If you’re craving more information, a full list of the details can be found on the game’s page, here.

The developer is looking to have the game published on XBLA and Steam, though based on the information from the website, it’s currently unclear whether or not such backing has already been secured or not. Since the title’s end goal isn’t on the indie marketplace, don’t expect to see it popping up in discussions about the upcoming Summer Uprising, but since the game is being developed on the XNA platform, it could still make an appearance in Microsoft’s Dream. Build. Play.

Xona Games spearheads initiative to improve games’ visibility on the Xbox Marketplace

Posted on by Mike Wall in News, XBLA, xblig | 2 Comments

the new indie marketplace

Having a hard time finding what you’re looking for on the Xbox Marketplace? You might not be alone. Matthew Doucette of Xona Games wants to increase games’ visibility on the Marketplace, but he needs your help. Douchette has proposed an initiative on the Microsoft Connect site that suggests altering the current lists in the Game Marketplace to include separate XBLA, Demos, Indie Games and Games on Demand lists; a featured list, miscellaneous and search function round out his suggested categories. He wants to “make games first priority,” as they are currently conspicuously clumped into just 1 of the 7 lists.

“As is, game add-ons, extras, miscellaneous, and search dominate and squish off the actual games into 1 of 6 tabs. Worse, they bump them a level deeper, which cuts of traffic according to the laws of traffic flow,” wrote Doucette. Games first? But what about those 290 million Avatar reconfigurations that Microsoft is so proud of? Where will I go to buy my Lips DLC?

The suggestion can be voted on at Microsoft’s Connect site (requires free membership).

Lumi wins Dream-Build-Play 2010 Challenge

Posted on by Mike Wall in News, xblig | 2 Comments

Kudos to Kydos Studios for winning Microsoft’s Dream-Build-Play 2010 competition and netting the $40,000 grand prize for their light-based puzzle-platformer, Lumi.  The stylish 2D platformer triumphed over 350 entries to be crowned this year’s winner of the annual competition of games developed using Microsoft’s XNA Game Studio.  In Lumi, “the player controls a small creature whose goal is to bring back to life its surround world.”  It will be released this spring on Xbox Live Indie Games. 

Information and videos on the rest of the winners after the break.  The future looks bright for Xbox Live Indie Games. Read more